Could you put a cap on execution factor? 20 or so? It takes up the random upgrades from the utility ability, and if the last 40% of the health of the thing I'm hitting would normally take a thousand attacks, I'm probably boned anyway
That was a really fun fifteen minutes or so. The short time it took to earn the upgrades, and the massive benefits you got from them, made the upgrade system ITSELF a lot of fun, and not feel like an arbitrary way to extend playtime. Fun all the way through, and I hope you make a big game like this that's equally entertaining all the time some day, but either way, thank you for this.
I've got 49 trophies but I'm not getting the 50th one. While it was counting off all the trophies i'd won in game simultaneously (gold and platinum trophy collector, then presumably Master trophy collector) I died before getting the message saying i got the last one. Could that have anything to do with it?
And well done making a game I enjoyed playing for 50 achievements. I was always having fun while playing this game.
Oh...GOD. I love that I just unlocked Balthazar Bomb-Britches. I don't mind that I had to think a little to solve them. I'm not overly annoyed at the physics, since I can't do better myself. BUT WHAT THE HELL WAS WITH THE MUSIC, MAN? Squeaky toys, animal noises, whatever, I guess it was what I deserved. YOU WILL NEVER CONVINCE ME YOU NEEDED A CHILD TO SAY 'WOO' TO TIE THE GAME TOGETHER.
Also, the fruits making realistic death sounds would probably make it all worthwhile.
There's something deeply satisfying about imagining a guy who's so pissed off that he runs around the world hundreds of times, using telekinesis to absolutely bash the complete hell out of someone he's already knocked a light year away that's only being kept alive for it through his own rage-magic while ninjas float through the galaxy, looking for someone to love them.
Have they found him? No. For this man is God, and His Wrath knows no bounds.
The one time I got to play the game was completely awesome. Unfortunately the thing where the level doesn't start happens all the time. Could you make it automatically start after thirty seconds or something if you can't recreate the bug on your computer?