@Darknss3827: Do you think it'd be possible for a game to get a rating of 4.1, get badges, then, due to people continuing to rate it, have the rating drop to 3.7?
I think it'd be nice to be able to stall the rocket, start falling back towards the ground then, fuel allowing, power back up again. Just the "explode if you slow down" mechanice is a bit limiting.
@ UnholySlayer: Click "Close" to close the window that pops up when you complete a level. Click "Next Level" on the right when you're ready to move on.
Also the box displaying the stats that appears when I hover over a tower in the build menu disappears when an enemy dies, and I have to rehover and read the stats in between flashes. Weird in a game with "well polished" in the description.
Finally, a heaps challenging puzzler where the rules are simple and straightforward, meaning I can be staring at a level for half and hour and have the solution suddenly click. Kinda annoying when an ogre is stanging on an arrow and I can't see in which direction it's pointing (the arrow, not the ogre) but that's a nothing gripe. Bring on the sequels? 5/5