Also the box displaying the stats that appears when I hover over a tower in the build menu disappears when an enemy dies, and I have to rehover and read the stats in between flashes. Weird in a game with "well polished" in the description.
Finally, a heaps challenging puzzler where the rules are simple and straightforward, meaning I can be staring at a level for half and hour and have the solution suddenly click. Kinda annoying when an ogre is stanging on an arrow and I can't see in which direction it's pointing (the arrow, not the ogre) but that's a nothing gripe. Bring on the sequels? 5/5