Eggsnham's Comments

Game Comments
Play Realm Grinder Realm Grinder May. 20, 2015
This is actually very well put together; some of the factions could use a significant buff and offline progress would be much appreciated, but overall it's a nice idle game with tons of replay value.
Play The Insane Colorium Experiment The Insane Colorium Experiment Apr. 21, 2015
A bit slow to start, but it really picks up after the first few upgrades. A more thorough explanation of combo/scoring might be good for new players, but I wouldn't says it's really necessary.
Play WordRage WordRage Mar. 21, 2015
Awesome game, but it would be nice if there were a free play mode with no time limits and no scoring. Sometimes it's nice to just do anagrams at your own leisure.
Play Fill the bar Fill the bar Mar. 10, 2015
Interesting concept. I'd definitely play a more in depth version if it were ever made.
Play Idle Christmas Idle Christmas Dec. 09, 2014
What does Santa do with the hearts of so many children? Furthermore, why are so many children willing to sacrifice their hearts to Santa? This game is sinister in the most subtle ways.
Play Idle Conquest Idle Conquest Oct. 23, 2014
I've only just conquered the second territory, so what I'm about to suggest may already be implemented somehow, but I'll share my thought regardless: I think there should be a sort of defense mechanic where a country's loyalists might incite a rebellion and the only way to maintain control of the territory is by ensuring your military presence in that country is sufficiently high. Maybe by building military outposts and fortresses and sending troops from your mainland to garrison said outposts. Just a thought. Great idle game regardless and now that the performance issues have been resolved, it's one of my current favorites, 5/5.
Developer response from CodeRiftStudios

We are planning a way to make countries far more interactive. including upgrades, and potential rebellion. Although this has to be carefully balanced and tested to make sure its fair! Thanks for the suggestion and thanks for playing!

Play Idle Artisian Miner(Beta2) Idle Artisian Miner(Beta2) Sep. 20, 2014
Poorly balanced and still very buggy, 2/5. That said, it has potential, so keep working on it.
Play Idle Blacksmith Idle Blacksmith Sep. 19, 2014
It's a pretty decent idle game so far, not bad! One thing I think should definitely be added is the ability to discard items in your inventory all at once. Also, the option to select which type of item the enchanter prioritizes would be a good addition.
Play Idle Artisian Miner(Beta) Idle Artisian Miner(Beta) Aug. 16, 2014
Not bad, but it's painfully slow in the beginning. Two minutes to get $25 when the next available upgrade is $2500 is a little overboard in my opinion. Regardless of how contradictory it sounds, an idle game should still have some way to occupy the player and make the early stages more playable before it truly becomes an idle game.
Play Idle Shop Idle Shop Aug. 13, 2014
Not too bad, slow at first, but all good idle games are. 4 stars for an interesting and fairly fun game and 1 extra star for the awesome music, 5/5
Developer response from MidnightSun21

Thanks :)

Play Auto-Attack! Auto-Attack! Aug. 11, 2014
An option to disable just the coin animation and none of the other animations would be greatly appreciated.
Developer response from zapleaf

The coin icon beside the creeps name. :-D

Play Idle Build! Idle Build! Jul. 17, 2014
Interesting concept, not a fan of the limit on manual clicking though. You've made it abundantly clear that this is a set and forget type of idle game, but I feel like it would be so much better if there was a larger opportunity for anti-idle gameplay. On another note, perhaps some different blueprints would be cool, i.e. a mansion that gives a lot more money upon completion but is takes much longer to complete than your average building. Maybe even a "legendary contract" system, where you can take on building a well known or legendary structure, like the Coliseum, the Tower of Babel, etc.
Developer response from time_plus

Hey! Love the feedback. Those are great ideas. Once I'm off work I'll get right on it.

Play Epic Creature Hunter I Epic Creature Hunter I May. 24, 2014
Pretty fun, but it's in desperate need of some anti-lag option. For example, getting rid of the expanding ring every time you click could do wonders for the game's performance, an option to get rid of the floating numbers could help as well.
Play Yandere Clicker Yandere Clicker Apr. 22, 2014
Cringed the whole time while playing this. 5/5
Play Coffee Clicker Coffee Clicker Apr. 02, 2014
Kinda fun, not a bad time waster. I think there should be a "harvest all" option for the coffee plants; maybe the penalty for using it would be something like 25% less profit from them or something. Just something to consider.
Play Cosmic Clicks Cosmic Clicks Feb. 11, 2014
Pretty fun and overall entertaining game. The dialogue is what really made it in my opinion. I would suggest something like a "prestige" system for resetting, but there's probably not enough content to really justify it. Anyways, great game, thanks for sharing!
Developer response from Dark_Timmy

Hey, that's a good idea and I am considering a sequel! Glad you enjoyed it and it was a lot of fun to make. I appreciate the comment and the feedback! Thank you so much!!! Best, -Tim

Play Gun Disassembly Gun Disassembly Jan. 12, 2014
Cool game but the tutorial is way too long and generally obnoxious. There doesn't need to be a thorough explanation of every single feature in the game. Also, the microtransaction thing is a huge turnoff. Pretty good otherwise.
Play L.I.F.E. L.I.F.E. Dec. 07, 2013
If you don't mind, I'm going to go lie down and be depressed now.
Play Idle Mine Idle Mine Nov. 29, 2013
Surprisingly deep. Very fun, I imagine that with a bit of consistent updating, it could become one of the more awesome idle games out there.
Play Swords & Potions 2 Swords & Potions 2 Aug. 22, 2013
One of the things I really appreciate about this game is that it's playable for more than five minutes at a time. The complete lack of an "energy" system and relatively quick resource regeneration make this game playable for as long as one wants. It's still a pay to win type of game, but not nearly as bad as most other online games on Kong. 5/5