Eggsnham's Comments

Game Comments
Play Coffee Clicker Coffee Clicker Apr. 02, 2014
Kinda fun, not a bad time waster. I think there should be a "harvest all" option for the coffee plants; maybe the penalty for using it would be something like 25% less profit from them or something. Just something to consider.
Play Cosmic Clicks Cosmic Clicks Feb. 11, 2014
Pretty fun and overall entertaining game. The dialogue is what really made it in my opinion. I would suggest something like a "prestige" system for resetting, but there's probably not enough content to really justify it. Anyways, great game, thanks for sharing!
Developer response from Dark_Timmy

Hey, that's a good idea and I am considering a sequel! Glad you enjoyed it and it was a lot of fun to make. I appreciate the comment and the feedback! Thank you so much!!! Best, -Tim

Play Gun Disassembly Gun Disassembly Jan. 12, 2014
Cool game but the tutorial is way too long and generally obnoxious. There doesn't need to be a thorough explanation of every single feature in the game. Also, the microtransaction thing is a huge turnoff. Pretty good otherwise.
Play L.I.F.E. L.I.F.E. Dec. 07, 2013
If you don't mind, I'm going to go lie down and be depressed now.
Play Idle Mine Idle Mine Nov. 29, 2013
Surprisingly deep. Very fun, I imagine that with a bit of consistent updating, it could become one of the more awesome idle games out there.
Play Swords & Potions 2 Swords & Potions 2 Aug. 22, 2013
One of the things I really appreciate about this game is that it's playable for more than five minutes at a time. The complete lack of an "energy" system and relatively quick resource regeneration make this game playable for as long as one wants. It's still a pay to win type of game, but not nearly as bad as most other online games on Kong. 5/5
Play Endless Evil Endless Evil Aug. 19, 2013
This is a pretty awesome game. At first glance it doesn't seem too special or unique, but spend five minutes playing it and you'll see just how innovative it is. Also, from what I've read the developer actually listens to the players and tweaks the game accordingly, that alone is worth 5 stars. Truly awesome, 5/5!
Play Arcane Weapon Arcane Weapon Aug. 13, 2013
Surprisingly fun, but much too short considering the amount of upgrades and moves included.
Play Min Hero: Tower of Sages Min Hero: Tower of Sages Jul. 26, 2013
Great game, everything about it is awesome; however I keep having an issue where my character will start walking in one direction indefinitely and won't stop for quite a while. Sometimes he won't stop period.
Play Buccaneer! Buccaneer! Jul. 11, 2013
Definitely a fun game, but the time limit makes it feel a little too restricted in my opinion. That said, I liked the different endings and the fact that the trophies give rewards for subsequent playthroughs.
Play bit Dungeon bit Dungeon Jun. 28, 2013
One of the best dungeon crawlers I've played on Kong, the only suggestion I could think of to make it or a sequel better, is more variation on the dungeon layout. The same nine room dungeon pattern gets stale fairly quickly, everything else is perfect though.
Play Anti-Idle: The Game Anti-Idle: The Game Jun. 08, 2013
As long time, avid player of A: TG, I approve of the recent updates. My name is Eggsnham, and I approve this message. Approval.
Play Epic Battle Fantasy 4 Epic Battle Fantasy 4 May. 31, 2013
I love people complaining about the whole paid content thing. "Here's this game that a single person poured hundreds of hours of his life into, packed with enough content to qualify as a paid indie title, not to mention all the little secrets and extras that will keep me playing for hours and that a vast majority of the content is completely free to use; but I'm going to complain that a few things are withheld until I pay a (very reasonable) amount of money!"
Play Forgotten Dungeon 2 Forgotten Dungeon 2 May. 30, 2013
"Gee I wonder which game series inspired this game" - No-one ever. Seriously though, it's a pretty fun game, there need to be more Diablo-like flash games methinks. Could use a little bit of polish in the visuals, but overall not a bad game, 4/5.
Play Avoid Cactus Avoid Cactus Apr. 07, 2013
I liked the part where you dodge cacti.
Developer response from adv0catus

I liked the part where you rated 5/5.

Play The Grinns Tale The Grinns Tale Mar. 24, 2013
Was great fun at first, but quickly falls into the same rut that most other multiplayer games on Kong fall into. It gets to the point where you either need to pay real money just to keep playing at a reasonable pace, or wait hours -- even days at a time just to take a few simple actions. I realize that developers need to make money, but designing your game so that the player is constantly pressured to give into micro-transactions only makes people not want to play.
Play Battle without End Battle without End Feb. 25, 2013
Just a random question: Does anybody know what the level cap is/if there is one in the first place? I always get bored around level 50 or so and rebirth, so I've never been in a position to figure it out myself.
Play Battle without End Battle without End Feb. 20, 2013
So, after spending some time getting to know the game a little better, I have to say: This is a fantastic idle game! Really, great job! It's very rare that a developer not only creates a great game, but also listens to the input of the players, just for that you deserve a medal. If I had any money, I'd donate kreds.
Play Battle without End Battle without End Feb. 19, 2013
Oh, whoops. Ignore my last comment; just found the shop :P
Play Battle without End Battle without End Feb. 19, 2013
Bear with me since I just started playing, but as far as I can tell, there aren't any shops from which to buy things. This should be changed so that if somebody like myself accidentally breaks their best weapon whilst upgrading, they can quickly by a new one.