El_Oscuro's Comments



Play Focus

Nov. 22, 2011

Rating: 2

4/5 for concept, 2/5 for sticky controls. Overall? 3/5...

Voxel Islands Alpha 0.01

Play Voxel Islands Alpha 0.01

Oct. 06, 2011

Rating: 2

It's like a cross between Minecraft, Worms and CS:S! 4* for the potential of this project, if you manage to get some more detailed physics in there I might be persuaded to bump it up. ;) x

Tankblitz Zero

Play Tankblitz Zero

Aug. 18, 2011

Rating: 1

Make the next one already! Not the most original of ideas, but extremely well-executed. The music reminds me of Unreal Tournament as well...

Experimental Shooter

Play Experimental Shooter

Aug. 12, 2011

Rating: -2

So happy to beat the last level, I wanted to comment again. I thought that would never end...

Experimental Shooter

Play Experimental Shooter

Aug. 12, 2011

Rating: 1

Fresh! Very innovative and slick. And I LOVE the music!!

Top Defense

Play Top Defense

Aug. 06, 2011

Rating: 15

Pretty good. Would be even better if you could shoot down the missiles though. Considering you're an orbital battlestation, I don't think that's implausible.

Effing Machines

Play Effing Machines

Jul. 27, 2011

Rating: 2

I quite like it. Even if it's very generic gameplay, I think the concept is sound and the artwork is nice. Could DEFINITELY use a "quality" button though. Screen gets pretty busy, and my little netbook only goes so fast. Oh and the music kicks ass. 4/5

Mr Vengeance Act-I

Play Mr Vengeance Act-I

Jul. 23, 2011

Rating: 1

It's got some promise, but you really need to fix some things; headshots should do a lot more damage (some kind of reward like a 1-hit kill would be nice) and you should make it so that opening the menu pauses the game, just for starters.

Gun Mayhem

Play Gun Mayhem

Jun. 30, 2011

Rating: 7

I always wanted a version of Super Smash Bros with assault rifles and shotguns. :)

Epic Combo!

Play Epic Combo!

May. 03, 2011

Rating: -1

So I've just got the 100,000 combo in unlimited mode, I go back to the menu expecting to see my Thor and 10xTTT badges, but no joy. :( I don't want to have to do this a fourth time...

Modern Tactics 4

Play Modern Tactics 4

Mar. 07, 2011

Rating: 7

You need to add in the ability to define the soldier's path to the destination, or at least the direction he faces when he gets there. Otherwise the whole thing has no sense.

Its Coming!!

Play Its Coming!!

Feb. 22, 2011

Rating: 11

The description was bang on. I hit space and came.


Play IntoSpace!

Feb. 06, 2011

Rating: 16

Why oh why didn't they clear the airspace above the launch area?!? xD

Star Wanderer (Stjernevandrer)

Play Star Wanderer (Stjernevandrer)

Feb. 04, 2011

Rating: 2

Reminds me a lot of Myst. This has some potential, I'd like to see it expanded in the future! I'm glad I finally "got out" of that "simulation". ;)

Exit Path

Play Exit Path

Feb. 02, 2011

Rating: 0

(5/5 needs badges)

Exit Path

Play Exit Path

Feb. 02, 2011

Rating: 0

Huh. Looks like Portal and Mirror's Edge made a baby. And that baby turned out to be the HARDEST GAME IN THE WORLD.

Happy Path

Play Happy Path

Feb. 02, 2011

Rating: 1

When the line came up about destroying something carefully crafted, I just KNEW this was an elaborate MineCraft joke. Nice. 4/5 :P


Play Time4Cat

Jan. 30, 2011

Rating: 8

Really nice game, could do with some extra lives though. I wonder where the idea for this came from...

Corporation Inc.

Play Corporation Inc.

Jan. 30, 2011

Rating: 0

A few little bugs, and some questionable design but once those have been dealt with, this should be worthy of badges! For example, a lot of the time the buttons in the upgrade screens seem to be treated as "behind" the objects they've popped up over, meaning I click on "Promote" and end up selecting a lift. Minor qualms which don't take away from its spirit; just needs a little work. 4/5.

Sniper Assassin: Final

Play Sniper Assassin: Final

Jan. 29, 2011

Rating: -1

I quite like this game. Still, I couldn't help laughing at "we must be conspicuous about it so as not to alert them." I'm guessing English isn't your native language?