ElectricAxel's Comments

Game Comments
Play The Pix The Pix May. 03, 2015
The tungsten mine opens once you chop a total of 40k wood, so I suggest just chopping all of it in 1 go (you'll be cutting around 86 wood per click by the time you get it)... Uhm Developer, I suggest putting the date in yyyy.mm.dd if you're going to use the date as the version number (that way it can be properly sorted)
Developer response from BHProject

We're not using date as a game version. It is only information when the update was released.

Play Skills Idle Skills Idle Dec. 22, 2014
For those wondering what the long text at the main menu says. xD "This is an inefective form of communicaton, most of thes words will never be ead by anyone. Who would even spendthe time making this useless text scrolly thin? Oh wait"
Play Transmission Transmission Nov. 22, 2014
After 3 hard days, I finally got the (impossible) hard badge xD
Play Idle Artisian Miner(Beta2) Idle Artisian Miner(Beta2) Sep. 18, 2014
I wish I didn't have to click through the mines to know their upgrade price, I know it is not the optimal way to go, but I like to keep all the mine upgrade/buy prices even and upgrade them as soon as I can pay, which is a bit hard to keep up with since I can't really tell which one is the cheapest... I liked the old layout more, but whatever. Please add blacksmith soon. :D
Play RoidCorp RoidCorp Jul. 24, 2014
Well, after you get all the upgrades, get all the skills but crit power to their cap, there really isn't anything to do ... Resetting levels is pointless at this point too. I hope you add more content. :)
Developer response from Arckaon

I'll revamp the level system and reset system for next update ;)

Play Idle Empire 2 Idle Empire 2 Jul. 24, 2014
So, the Quest II for Neptune is a little bit bugged, my play time says 1 day and 3 hours, so it thinks I've only played for 3 hours out of the 4 I need... Unless I need to spend 4 hours in Neptune?
Play RoidCorp RoidCorp Jul. 24, 2014
Can round down for displaying numbers? I needed 200 diamonds, but I had to pay 201 diamonds for a 5th upgrade. :)
Developer response from Arckaon

They are already round down, have you refreshed your game since it was launched ?

Play Idle Tree Idle Tree Jul. 11, 2014
Image line: http://puu.sh/a6NPb/722369ddb1.png So I scrolled down to the comments, when I scrolled back up, I can't see the coins anymore ...
Play War of Omens War of Omens Jul. 04, 2014
This is my favorite CCG here on kong, along with Clash of the dragons. However, I love this one more! Why? No energy! Its so pleasing. Also, cards arent "limited". Sure, you have 10, but you can get 5 of each! I played the campaign twice, the second time to read the story. Totally worth paying attention to it, really fun and interesting. :)
Play StrikeForce Kitty StrikeForce Kitty Jul. 04, 2014
I voted 4 at first, because the lag was ok-ish and the game was great. But the more I played, the more bugs I found, and the slower the game got. I even got a 'blank' equipment which is supposed to be a weapon, it keeps showing up as if I had new equipment... I would suggest at least fixing 2 things: The drop down bug. If you get hit by a trap near a ledge, or you fall on top of an enemy, there's a chance someone might end up in a different lane than the one the fight is on, and that means that the game is "stuck" unless you go back to menu or restart, losing (precious because of lag) time, fish, keys, at least you keep the equipment ... Second, the lag. I just assume you are not destroying objects properly when the run ends, maybe you keep instancing something you don't need to over and over. Great game, but please fix some of these things. :)
Play Money Makers [BETA] Money Makers [BETA] Jun. 27, 2014
Why does investment generation stop when you click work, or buy something?
Developer response from cannons

They do not hold, only counter stops for a while to make change clear

Play Thrones of Fantasy Thrones of Fantasy Jun. 24, 2014
http://puu.sh/9ITlj/5662b34436.png Please use uint for money so that it doesn't go to negative, the game is greaaaaaat but all the lag makes it a bit less enjoyable. :D
Play Multiplicative Idle Multiplicative Idle Jun. 19, 2014
Bug? http://puu.sh/9Bqm7/34e1d370d2.png
Play Versus Umbra Versus Umbra May. 12, 2014
Level 6 to 7 for Garand says "Relative damage 10% > 10%"
Play AwesomeBox AwesomeBox May. 04, 2014
Oh and can the white border also appear when you change the skins? With skin 2 almost always there is 1 box that is invisible, and when that box is either light blue (prediction) or red (follow), it gets hard to survive.
Developer response from GregTheTraceur

Ah! I can't believe I forgot to add that! Silly silly me. I'll work to fix it ASAP.

Play AwesomeBox AwesomeBox May. 04, 2014
Agreed, showing progress of missions that need to be done in 1 life would be helpful, I know that the survival ones show a ring, boxes only spawn when you have to collect them, and lines appear on the walls you need to touch, but when they need to be done in 1 life, only the circle is useful...
Developer response from GregTheTraceur

I hadn't even thought about that. I'll see if I can't find an elegant fix for that.

Play Pixelo Pixelo Apr. 25, 2014
@Kactus the penalty system has always been in this puzzle for as far as I know it, and the first one I played is almost as old as me... About 24 years old. :D Also, the removing the X thing is temporal, later on you unlock an option that disables that "feature".
Play IdleFTW IdleFTW Apr. 13, 2014
Do not move outside the screen ... Should have warned me.
Developer response from lavaflame2

go play my new idle game. its 12.6x better

Play Stellar Idle Stellar Idle Apr. 13, 2014
Oh wow ... Please remove decimals, it bugs the number like nothing I've ever seen in my life. XD The game is fun so far, haven't gotten to upgrades sadly.
Play Idle Zombie demo Idle Zombie demo Apr. 13, 2014
Following up on crhickster's comment, if you make exp be something like (zombie.level + zombie.hp*2 + zombie.damage*3)*type (as in, normal, epic, boss, whatever), it would solve some of the balancing issues. Granting money/exp for the challenge is a better way. Or when you actually add money, make zombies give, relatively, more/less exp and less/more money. :B