6. if you really can't win a level (easy around lvl 18 and up) just buy 1 tank and lose. You get money from losing. Just grind until you can buy enough units to win
I played the game till the end, but still don't know if I really liked it. I guess I really like the concept, but there is not a lot of thinks you can actually do, not much of a strategy at least... some tips: 1. You don't get money from killing, but from winning the game and losing your units. When losing a unit you get the exact same amount of money you paid for it! 2. The 'Life' stat is FAR more important than the 'Damage' stat. The L: 300 ship is the best unit in the game. 3. Should you want to try some damage units anyway, place them on the top row, they fire first. 4. Never replace cards, you won't get money from it and it will be lost forever, so wait until it is completely destroted. 5. As far as I can see the attacks units make are completely random, so don't bother placing certain units in the back or front, it doesn't matter.
seems like a great start! I enjoyed it for 265 turns, then decided it got a bit boring and tried to die... took me 96 more turns to actually do that. anyway, from time to time no more monsters appear for several (10?) turns. This might give you some time to heal and prepare, i think it's a bit on the long side. The computer also tends to follow me around, giving me no other options then to go left and right. Also, i'm quite curius as to what items the shop will have, looking forward to the real thing!
quite a solid game, but nothing exeptional. Only a few stats to increase and even fewer ways to do that. The food minigame was a nice addition though. Also, when using the treadmill, it doesn't add to your stats (the information i mean, it does increase your speed). What I really wonder is what your speed, strength, and confidence do? Also, you'll earn way to much money, without much to buy. Maybe add some stuff to the shop?
so... i had over $2.000.000.000... I was trying to get the all awards mission. I failed again in 2026, but was really close and was going for 2027. Sadly enough i couldn't start any new projects, nor build stuff. Seems all the money I earned turned negative... So now I am 2.000.000.000 in debt :S. I was about to freak out but luckily I realised in time that it would not be good if I throw my work laptop through the office...
wave 657, finally got the achievement, at the same time, some splitters went off path (in the first closed path map) and are no longer targetted... at leat I got an achievement ;)
at first, when i saw the introi thought 'this could be interesting'. But then i started playing and realised it was just an average TD. I played a few maps, unlocked some towers, played some more maps, unlocked even more towers, tried the challenges, got some extra levels and i suddenly realised i had been playing the game for several hours. It brings quite some good qualities of other TD's together while bringing a new way of getting better towers (by getting a neutral/friendly/ally status with other factions). To sum it up: it starts slow, but play for a while and it gets really fun. Not as great as the original hands of war though ;) 4/5
still waiting for a possibility to influence battle outcomes, like being able to fire at zombies when they attack your wales. For the rest: great game with many great improvements. Love the item equip and the learning on missions!!!
my trade centers don't seem to produce any resources, i build 3 of them, 1 energy and 1 house, no contract, and it still goes down :S. Keep going, hopefully it will be a great game soon :D
it's weak for an (anti-)idle game, there are not many things you can buy and the achievements are sick. I would give a 2/5, but because of the you lost the game ill give you a 3/5. I didnt lose for to long :P