Public messages for ExploreWellcome
Jul 18, 2013 3:12pm
I salute your, sir or madame. Axon is glorious.
Jul 18, 2013 3:12pm
Axon is absolutely glorious. I salute you, sir.
Mar 11, 2012 2:42pm
Just wanted to say that High Tea is one of my favourite games. Plus great music. You should absolutely do another one, could be other trade game, in Europe, America, India or Africa or whatever, history is full of important inter and intra-continental trades.
Mar 11, 2013 11:04am
That feel when your game helped you on history exam.
(Question was between who were the opium wars.
I choose “China and England”)
Mar 23, 2013 6:46pm
Can you make an Axon 2?
Jul 14, 2012 2:32pm
When are you going to create a game featuring the Western Powers and the use of Heroin and Crack Cocaine? It is very well documented, unless you’re task is specifically to make the UK and Western powers look bad and the Chinese look like victims.
Jun 23, 2012 1:45pm
ur awesome. plz make moar games :D
May 27, 2012 5:49pm
Axon gave me an idea for a game, but I don’t know flash programing. The game (Axon) is a contradiction, its designed so you have to be patient and think about where you’re going or you’ll lose, while at the same time giving a super short time limit so that you have to plow ahead or you’ll lose. I don’t like that, other…show more
Axon gave me an idea for a game, but I don’t know flash programing. The game (Axon) is a contradiction, its designed so you have to be patient and think about where you’re going or you’ll lose, while at the same time giving a super short time limit so that you have to plow ahead or you’ll lose. I don’t like that, otherwise a decent concept. My idea is that you change the theme to space faring race capturing star systems, remove the time limit (area of reach does not shrink) and make it harder, add enemies instead of just competitors or something. Also add level ups, so you can gain strength over the enemies or speed or wider area of reach. Also add the ability to go backwards and sideways instead of just forward and diagonally forward. Goal could still be ultimate length, but allow enemies to steal your captured pieces if they have a higher strength than the spots defense, in order to reduce your length, and you can do the same to them. Defense of a captured spot could reflect the defense score you had when capturing the spot. You still have the incentive to move fast because otherwise you’ll run out of stars you can reach to conquer or end up surrounded by a more powerful foe. Experience could be gained from captures of course, less from uninhabited planets because they’re easier. You don’t need to add individual space ships or anything, keep it simple with the assumption that all the crafts of your race are outfitted with the best technology at their disposal. It would be more a game of patience and strategy instead of split second decision making. And the power ups could be different kinds of special fuel found on specific planets, fuel runs out after all. Anyway I think it would be more fun. If you’re interested go ahead and take the idea but give me some credit. I’ve done other forms of programming and very basic flash programming before, so anything you can spell out I can assist with if you want. I’m certified in web design and computer graphic design.show less
May 27, 2012 1:01am
Make some more science based games :D
Mar 29, 2012 2:02pm
Hey! Congratulations on receiving badges for Axon, it really is an amazing game. I finally managed to get over 100k, which was not easy! I was just wondering, do you have any plans to make a mobile version? I’d love to see it in the Kongregate Arcade App, but to be honest I’d pay 99 cents for it too. It would be a great game for mobile!…show more
Hey! Congratulations on receiving badges for Axon, it really is an amazing game. I finally managed to get over 100k, which was not easy! I was just wondering, do you have any plans to make a mobile version? I’d love to see it in the Kongregate Arcade App, but to be honest I’d pay 99 cents for it too. It would be a great game for mobile!show less
henry700 Apr 3, 2012 5:00pm
Also as an android app! Touchscreen would make it awesome!
Axyraandas Apr 16, 2012 5:42pm
You’re right. This would be perfect for a touchscreen. Game Center achievements, anyone?
Thorock May 27, 2012 12:14am
it would be much better than clicking on it constantly with a mouse.
May 22, 2012 2:36pm
Apr 16, 2012 2:08am
Well on the mark.
Feb 4, 2011 11:47pm
While you are at it, make a game selling African slaves and small pox infected blankets you insensitive @sshole.
Mar 29, 2012 8:12am
Axon needs some kind of “encyclopedia” which shows all variants we grew, and their lengths (in real life or in game). Or something.
Mar 28, 2012 6:34pm
Dude you made a game that is educational and actually fun. I mean learning about Axon science is so cool! especially since when you die you still learn something!
Mar 23, 2012 4:14pm
amazing job for both games! hope you come out with more soon!
Mar 27, 2011 5:37am
Apr 10, 2011 5:41am
High tea is like Gambling.Until you get the bagdes,you can´t stop.I think like:Omg,must trade more opium!What if britain didnt had tea,what if sherlock holmes couldnt distract its murderers with tea?THE WORLD WOULD END MUST GET THE TEA QUICKZORZ QUUUIIIICK!!!!And i think like that until i get a satisfaying number of tea traded!
Apr 9, 2011 12:31pm
High tea was a great game,it tells people that trading and commerce is harsh and hard,and choices are even harder!I expect to see more masterpieces from you,ExploreWellcome!Keep doing games!
Mar 13, 2011 8:00am
I think this is the best game in the Kongregate. Its simply flawless.
Feb 14, 2011 4:04pm
you should get money for selling tea and you should be able to buy boats
Feb 13, 2011 11:49pm
Well Done. A Very Educational Game. Waiting for more to come!!
Feb 12, 2011 3:37pm
I like cookies. I alsoo like High Tea
Feb 12, 2011 1:27pm
make a game about the triangular trade route
Feb 11, 2011 11:05pm
I just wanted to say that I really enjoyed High Tea! The concept and setting was refreshing. Hope there’s more to come! Hopes