FatherTaylor's Comments

Comment

Fortress Magnus

Play Fortress Magnus

Sep. 29, 2011

Rating: 9

Not bad. I would like the upgrades to be different instead of more of the same. Some of the turret uppgrades should just be fixed turrets firing backwards or forwards. Flocks of pigeons to act as a shield against the small bullets. A battering ram to smash ships that get to close. That sort of things. Overall I enjoyed the game though.

Monster Corp

Play Monster Corp

Sep. 15, 2011

Rating: -1

Won't go past the loading screen. I've tried a couple times and refreshed the page. Nothing.

Developer response from littlegiantworld

can i know what browser do you use? and also what flash player version do you had now?

Top Defense

Play Top Defense

Jul. 02, 2011

Rating: 1

Ok game. It's not really an upgrade system though. You could have skipped it and told us which weapons we were getting each level and just upgraded them as the level progressed without wasting our time on it.

Vampire Physics

Play Vampire Physics

Apr. 26, 2011

Rating: -7

Just a rehash of other physics games with vampires. And very easy at that. The diffculty needs to be increased with more use of the different priest/werewolf/moon aspects. 2/5 right now.

Flying Candy

Play Flying Candy

Apr. 23, 2011

Rating: 7

Wow, tough crowd. I liked the changes in the game and it was still a fun diversion. Not every game needs to be reworked everytime. Sometimes new levels with subtle changes are enough. Well done.

Elephant Quest

Play Elephant Quest

Apr. 13, 2011

Rating: 1

Really was enjoying the game, but after getting stuck in a wall for the 4th time, I've given up. It was 5 stars, but a major flaw like that makes it a 1.

Not Your War

Play Not Your War

Mar. 19, 2011

Rating: 3

I wanted to like it, but found it really annoying when I had to replay whole levels to get to the bosses. I also prefer these types of games to have upgrades, but the difficulty of this game seems carefully crafted not to need them (a good thing). A personal peeve is also when I have to hold the fire button down when it makes no difference to the game. There is no penalty for continous fire and you need it in the game, so stop wearing out my finger for no reason.

The Man with the Invisible Trousers

Play The Man with the Invisible Trousers

Mar. 08, 2011

Rating: 0

Liked the platforming, but was expecting something for the detective part. Why tell us to put our detective skills to the test when there is nothing to do. Also why would I care if the endings are different. The levels are the same and I'm not going to redo the game just to see more writing about something that I have no control over. 3/5 because you promised something that wasn't in the game.

Ragdoll Parashooter

Play Ragdoll Parashooter

Mar. 01, 2011

Rating: 1

Wanted to like the game, but the difficulty ramps up very quickly. I end up shooting so many of my supplies that I never have enough to survive the end parts of later levels. The paratroopers drop almost half the screen and then I can't shoot them once they are within the last inch of the screen. That doesn't leave much room to aim and shoot. The supplies should drop faster and the paratroopers slower. Also the sniper levels aren't much fun. I find it impossible to aim at anything because the bullets travel across the map so fast I can't see whats happening. 2/5

Selena Wars

Play Selena Wars

Mar. 01, 2011

Rating: 2

ok. Way to easy and the overheating severly limited the shooting I could do. Since this is a shooter, I like to see lots of shots on the screen. Also the rockets pretty much make the guns useless. If you're going to make it so I can only fire a few shots, and one weapon way more powerfull than the other, then you should allow people to customize their weapon loadout. I would have preferred the rockets on the mouse button. 3/5 for a good effort, but needs work.

Flagstaff: Chapter One

Play Flagstaff: Chapter One

Feb. 28, 2011

Rating: 0

All these updates seem to have broken the game. Several tries now and I always get a lock up on the 5th level of the dungeon when the characters are 11th level. Really needs to be fixed, since the updates are nice improvements.

Flagstaff: Chapter One

Play Flagstaff: Chapter One

Feb. 26, 2011

Rating: 2

I like the improvements, but I had two lock ups when I hit the move all button followed by the end turn button. Something you might want to look at.

Rizk

Play Rizk

Feb. 18, 2011

Rating: 7

Money collection is way to slow. My defenders are overwhelmed before I can get enough money to repair them. Like the idea, but it really needs to be balanced better.

Flagstaff: Chapter One

Play Flagstaff: Chapter One

Feb. 17, 2011

Rating: 0

Good game. Kind of short, looking forward to the next chapter. Also I would like to see hotkeys for both the characters and the characters skills. That way when I miss the square I want, I don't have to go back and click the button again.

Arowx: Cancer Wars

Play Arowx: Cancer Wars

Feb. 17, 2011

Rating: 0

I finished the op (the red and green counters were both at 0) but the mission never ended. I had to abort to get out of the mission. Not much fun doing all the work only to lose money because the game doesn't end the mission correctly.

Sierra 7

Play Sierra 7

Feb. 16, 2011

Rating: 0

Good game. The key layout could be improved. Instead of spreading them out, they should be put together. There is nothing gained by making the "R" key the reload. I get that it's the first letter of the word, but is that really important versus having a comfortable layout? 4/5 because of the bad key setup.

Clash of the Summoners

Play Clash of the Summoners

Feb. 16, 2011

Rating: 1

Your upgrades have now made the game extremely choppy on my machine. It worked fine the other day, but now it's nothing but lag. I also don't really feel like I'm accomplishing anything. I click some stuff, a minion is built, I send him off, he dies and repeat. The computer builds 3 towers while I can get one built and their minions always seem to be killing mine. Probably me just not understanding the game, but really feels pointless. Instead of having to build the minions and then picking a lane, wouldn't it be simpler if I just picked a minion for the lane and it was built and launched?

Roullette

Play Roullette

Feb. 16, 2011

Rating: 2

Not being able to split your bets or bet on the 3 columns are pretty big flaws in a roulette game. You really need to fix those bets. Also the wheel would probably look better if it was just a straight top down look. Seems kind of odd at an angle with the carpet background behind it.

Tanked

Play Tanked

Feb. 15, 2011

Rating: -5

Why does swimming upwards require stamina? I kept getting stuck at the bottom of the tank which pretty much ruins the "fish" part of the experience.

Zombie City

Play Zombie City

Feb. 15, 2011

Rating: 1

The gun doesn't shoot on the same line as your targeting circle. Thats a real problems in a game like this. Needs a lot of work.