Fduch's Comments

Game Comments
Play Abandoned Abandoned May. 06, 2015
389602 679 ?
Play Knightmare Tower Knightmare Tower Sep. 27, 2014
The hard badge seems a bit too hard. I have long got all the upgrades and I have swimming pools of gold, but the maximum height I got was 59000. Even the basic monsters take 4 hits there.
Play The Prince Edward The Prince Edward Jul. 26, 2014
I got 100%, but the prince didn't go to sleep.
Play Viricide Viricide Jul. 26, 2014
Finished the level 18. Saw that the "Heart of the Problem Badge" is still at 10. Hit F5 to refresh it. Now I'm at level 0 again! Stupid move =(((
Play The Suspense II The Suspense II Jan. 10, 2014
I've beaten level IV without knowing that I can move that freaking box between times!
Play The Price The Price Sep. 21, 2013
Stopped playing. The "boss fights" are insanely fast. I couldn't even move my mouse in time, not to talk about recognizing the rotation. 5 rings per second? Are you mad?
Play Mitoza Mitoza Aug. 06, 2013
Beg: rain from the lightning doesn't reset
Play Musaic Box Musaic Box May. 05, 2013
I've completed the game, but the southern-west room still has "1" sign. The splintered plate is not completed. I couldn't find the last part.
Play Creeper World 2: Academy Creeper World 2: Academy May. 04, 2013
Typo at the end of the 10th mission: "open THAT Academy" (not "than Academy")
Play Guild Dungeons 2 Guild Dungeons 2 May. 03, 2013
This game has many nice features, but they are only features. Every existing game feature is good: Battle reports, city map, resources, buildings, spells, research crafting, heroes, unit types, different abilities and different quests. But the non-existing things make the game half-baked. It seems that most of the battle features (units, spells, items, abilities, heroes, items) were wasted. Battles were always dumb force with me winning the 1st time. Battle logs helped, but not much. Some common resources are too scarce (iron). The worst part of the game was the troop selection screens. The theme was too dark. All icons were illegible. Building names are unreadable. I've spent couple of minutes searching for the black cross which closed the black event window. The adviser was fun, but useless. He should have been telling the about the events (instead of the black modal windows). Overall, this is a heap of well-done promising parts which weren't glued properly to make a game.
Play Deadly Neighbours Deadly Neighbours Jan. 07, 2013
The game is very buggy. One of my family members always has the weapons from another member (instead of his own weapons)
Play Ruby Loft Escape Ruby Loft Escape Jan. 07, 2013
The graphics are too cheap, faux 3D and mashed together. The puzzles are nearly logic-less (just match some combination in one place to a lock in another place). I consider this game a fast-food/pulp fiction of the escape genre. There are much better escape games.
Play Rizzoli and Isles - The Masterpiece Murders Rizzoli and Isles - The Masterpiece Murders Jan. 07, 2013
Had to restart the game because of the painting #2 (which someone had stolen). Bad.
Play Epsilon Epsilon Dec. 26, 2012
Looks like a good game, but it's broken =((
Play Coma Coma Dec. 02, 2012
Just played the Infinite Ocean and now this! If anyone asks me one more time to kill my eyes and try to find small invisible somethings in a completely black rooms, I swear I'll put him in coma.
Play Portal: The Flash Version Portal: The Flash Version Nov. 25, 2012
For a game that requires precision this game is super glitchy. I have fallen through walls so many times. I've fallen down the holes and through the bridges. It was not easy to make the box NOT to go through the bridges. Portals are glitchy too. I managed to place "inverted" portal that teleported me inside the wall. Unnecessarily frustrating.
Play IVE IVE Nov. 24, 2012
wtfunitboss cannot be realistically killed without visor lv4. Also the game is unfair even on lowered settings. The arrow stops in the middle of a 4-block... how can the game not count that as hit?
Play Deep Sleep Deep Sleep Oct. 05, 2012
I've completed the game two times, but I didn't get the badge.
Play William and Sly 2 William and Sly 2 Aug. 23, 2012
Took me a lot of time to understand that I can not double-jump, but fly! Awesome game. The graphics are so good, the animation is silky-smooth. Music and sounds are fitting. The gameplay and mechanics are very relaxing and non-frustrating. The story is original and the setting is lovely.
Play a Grain of Truth a Grain of Truth Jun. 21, 2012
The game is great. I love all the little detail that are, while looking trivial, are still missing from 99.9% of other games. The design is very beautiful and swirly. The ideas are great. Eagerly waiting for more games in this universe. P.S. The "pointer-events" property was only supported for SVG elements. Mozilla added it for HTML elements in Firefox 3.6 (http://hacks.mozilla.org/2009/12/pointer-events-for-html-in-firefox-3-6/). It's not satndards-compliant though - Mozilla was planning to add "pointer-events" to the CSS3 draft, but it was removed (as written here: https://developer.mozilla.org/en/CSS/pointer-events). So, please, don't hate Internet Explorer for only supporting the "pointer-events" property for SVG elements as it is the standard now.
Developer response from mrudi

Thank you. And about 'pointer-events' and browsers... yes we know - we'll try to do our next game on canvas - it should resolve many our 'little' problems. I don't hate any browser I like them all more or less but I wanted to play with html/css elements and check my/their limits.