Feeline's Comments

Game Comments
Play ShellShock Live ShellShock Live Feb. 11, 2011
This is a fun game. It's got its flaws, but overall it's all right. The items in the shop, however, are overpriced. I'm not opposed to paying for flash games (I'm not particularly for it either, but I'm not vehemently against it), but I'm not paying a dollar for a different colour of floor or two dollars for two tank skins. I might be interested in deluxe if you offered a free trial -- of maybe a day, or even just an hour or two. It's hard for anyone to justify it for a game that probably won't have many players in a few months, though.
Play Fat Slice Fat Slice Jan. 20, 2011
2 or fewer, not 2 or less!
Play Liquid Measure 2 Dark Fluid Level Pack Liquid Measure 2 Dark Fluid Level Pack Jan. 07, 2011
The levels are disappointingly easy this time around, but it's still a quality game.
Play Castle Wars 2 Castle Wars 2 Aug. 27, 2010
The key to winning the Hard campaign seems to be getting a deck formed entirely around building your own castle to get to 100 and win that way. After trying that approach, it only took me a few tries to beat each level, and I beat the last on my first try. No attack cards, the only cards requiring weapons being Guards, Thief, and a few Recruits.
Play Robot Wants Kitty Robot Wants Kitty Mar. 10, 2010
Super amazing game, instant 5 and favourited -- but none of the badges got awarded for me. I'll replay it when they work, I guess, since it's really short.
Play Sushi Cat Sushi Cat Mar. 05, 2010
Nice visuals, but there's no game there. It's like you looked at Peggle and thought "how could I take away everything that makes this game good".
Play MARDEK RPG: Chapter 2 MARDEK RPG: Chapter 2 Mar. 04, 2010
This game was simply brilliant. Tons of content -- my playthrough of this chapter took over 9 1/2 hours, though not all of it was active. The story is really good, especially by Flash game standards -- and it was all in proper English with no glaring errors that other games seem to be riddled with. It was definitely too easy at times -- the final boss was trivial, as was the arena, but I might have just gotten lucky with equipment. My only real complaint was the end -- not to give anything away, but I had more than 8 minutes left on the clock, and it would not have taken that long to dispatch the miniboss, making the decision made by one of the characters totally illogical, especially considering the weight of it.
Play Learn to Fly Learn to Fly Feb. 25, 2010
19 days -- ouch.
Play Battalion: Vengeance Battalion: Vengeance Feb. 17, 2010
This game's main problem is the Warmachine. The AI doesn't protect them quite well enough -- and sometimes even makes idiotic moves of randomly moving them out of range of their jammer truck and into range of the enemy planes and tanks. Since almost every map can be beaten by just targeting the Warmachines, the game becomes that. There's no part of the game that forces you to adapt your strategy for every map -- it's just hold out until you can make an attack on the Warmachine(s). Also, the bonus map is ridiculously easy this time around. You and the AI start with pretty much equal strength -- which is pretty much an instant human win.
Play Talesworth Arena: Death Watch Talesworth Arena: Death Watch Feb. 15, 2010
I enjoyed the game, but the concept of beating it two more times -- even with different classes -- it would just take too long. Getting badges should be enjoyable, not tedious.
Play Pel Pel Dec. 06, 2009
I had played this once (and only once) before so I had the easy badge when I went here, then I got the hard one on my first try this time.
Play Tower of Greed Tower of Greed Nov. 19, 2009
YES! Badges for this deserving game, at long long last!
Play Tower of Greed Tower of Greed Sep. 19, 2009
Wow, the API got changed - crossing my fingers for badges! Unfortunately, it's now reporting me as only having 1 trophy because that's how many I've earned since the API settings got changed.
Play Thing-Thing Arena 3 Thing-Thing Arena 3 Sep. 19, 2009
1960 points. Argh, I don't want to have to play this game again.
Play Seed of Destruction Seed of Destruction Sep. 17, 2009
I had a missile riding on my tail for a little bit - that was fun.
Play Tower of Greed Tower of Greed Sep. 10, 2009
Or, to be more precise, it's awful this game didn't implement the API properly, and didn't get badges because of it.
Play Tower of Greed Tower of Greed Sep. 08, 2009
It's a crime this game didn't get badges.
Play Amberial Amberial Sep. 01, 2009
I wish this game had more levels. Only 15 is a crime. Really good game, although the 15th level is absurd in difficulty compared to the others.
Play Run Run Aug. 27, 2009
I remember playing this game a while back. I would just transfer my old .sol, but I'm too lazy to boot up my old laptop.
Play Red Red Aug. 27, 2009
Hard badge is more medium-ish - nice, creative game, though.