Fantastic. This game deterred me from playing Robotic Emergency anymore. Scraping it from my fav list.
Apparantly having only smoke factories ++ mass rain vs enemy with 1x1 slot building spam on level 1 is fair?
*bursts in laughter* Sure he got killed by the lure of vodka, but what a way to go XD
Some feedback: music is fine (theme matches), controls work XD, fun short game : ). I'm not sure how to get medals (assume don't hitting ANY mines at all for certain time?), also hard to see how many bottles of vodka are appearing left right because im busy watching my legwalker.
For years I've been playing the Canyon TD (1) maps over and over whenever I had time on school. It was perfectly balanced and everytime I wondered whether I'd make the end. Those 2 unique perks I have never found elsewhere. It is definetely in my top 3.
And now Canyon TD 2 is out? I will play this XD oh yes.
The most important thing about TD's is the balance. Complexity only hides it, graphics only misguide you and music is just a flow taking you away. In the end, I never return to a TD unless I know it was balanced and replaying is actually a challenge. And I won't play this, since I cannot believe u balanced it in 48 hours. Reading the comments, I am right.
Now spend 48 more hours balancing it and I might be back. Sweeper/swift == gg
I enjoyed it XD Even though its not my usual genre it was fun to play. Decent mechanics + nice art makes it worth playing: that's for sure. However the game got too easy for me because the opponents were underleveled for me: perhaps a feedback system to increase enemy level if player is doing well? :)
7 minutes.... that means it's time to catch some zzz's. Anyway, the game was good. Difficulty curve/variance was okay. Just keep in mind most people will only play it once.
No bugs found. Solid. Sounds: no idea I am muted. Graphics are okay. They are not distracting or terribad. All attention sinks to the toon own3d.cz anyway.
Future development: none. Games like these don't need achievements >.> Not unless there is a fat cat rolling through the screen collecting power-ups while you do maths.
sidenote: don't further increase arithmetics. People may get disencouraged if they have to count to 200 lol.
well bro, thats cuz IB1 was made years ago. That time, you didn't achievement horses and multiplayer. Take 'OMG TANGERINES' as reference.
welcome to 2011 where people expect you to make PS1 games for Flash.