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General Items

Through the ages civilizations have risen swiftly only to fall, leaving the ruined bones of their once great halls as proof of their former glory. However, some few relics were too powerful to fade away with their makers and can now be used by anyone strong enough to tame their power. No one knows where they came from or who may have crafted them, but they stand as the sole, potent symbols of long forgotten cultures. Some say they will still remain long after the stones of this era's greatest monuments have diminished to nothing but dust and ash.
Items

Healing Salve

While in battle, this character heals 2 HP per turn.

Stoneheel Totem

You must use +5 energy to change range.

Girdle of Iron Will

75% chance to avoid stuns and interrupts.

General's Insignia

Increases damage +4 on single-hit attacks.

Yellow Rock of Cowards

Switching out does 6 damage

Mindreader's Chalice

After a successful intercept, this character gains full energy.
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