This is way more played than the sequel, also I've updated the second part and may be anyone have some suggestions for Idle Chat 2 so I could make it more interesting than this since I don't want to update this anymore.
I met some highscore cheating on my games, for that reason, I would love the "maximum possible number" for each variable to prevent sending a highscore if it's higher than the "max pos num". Example: You have a game with 100 levels. There is a highscore named "Level". If player tries to send a highscore of 105, it won't be saved. I've tried coding that on the game itself before submitting a highscore, but that didn't help.