Flaxo's Comments

Game Comments
Play Paladog Paladog Jun. 06, 2012
If critters are a peaceful and pure people, why was Mouse a notorious gangster?
Play Explosioneer Explosioneer May. 27, 2012
It's sad how the ridiculous difficulty kills a game that has so much potential.
Play Wasted Youth, Part 1 Wasted Youth, Part 1 Jul. 15, 2011
Being French speaking, I decided to play the game in that language but it looks like the game was translated by someone who do a worse job than Google Translator. There are a lot of inconsistencies, untranslated texts, wrong phrase structures and unusual verb conjugations. Reloading and playing in English made it much better, showing that the translator is the culprit.
Play DuckLife2: World Champion DuckLife2: World Champion May. 12, 2011
For those who are wondering what the Japanese text means: "Wow, you can read Japanese? Pretty impressive."
Play My Little Army My Little Army Apr. 18, 2011
What's the point of having more than four of the same item/unit when you can't use more than four units at a time?
Play FPA: Sneak Peek FPA: Sneak Peek Mar. 05, 2011
I really hate the controls, I'd rather have the up arrow to jump instead of S.
Play Flight Flight Feb. 03, 2011
The author, Krin, really failed in trying to make messages in French. All he did was put some random words that make no sense at all. I find this rather insulting to my language, especially coming from a Londoner. I'm going to give the real translation of the French "message". "Hi croissant (French bread) castle auk (bird) French fries bad mister coffee driver PS. ham French stick like I am" By the way, the Japanese text you see in the background in Japan's level are just a bunch of random kanas ("letters") and mean nothing at all. He even mixed Hiraganas and Katakanas all together in the same "words", which is grammatically incorrect.
Play As I Lay Dying! As I Lay Dying! Dec. 20, 2010
Can you let us use "R" instead of "5" to reload a save point?
Play Dungeon Developer Dungeon Developer Dec. 09, 2010
To everyone complaining about how stupid the adventurers are for wandering around randomly and aimlessly, you should know that you must make a straight path. The game is meant to be played that way, crossroads will only confuse the adventurers so don't make any and only focus on making a straight path. It does say so in the game but I have to admit that it wasn't clear enough and it took me a while to see it.
Play Escape from Hotel 54 Escape from Hotel 54 Nov. 18, 2010
The mouse cursor is constantly in its hand form, the state in which it changes when hovering over a link. This makes it impossible to tell if you're hovering over a click-able area. In other words, the whole game is a random click-fest.
Play Project Wasteland 0 Project Wasteland 0 Oct. 29, 2010
Some suggestions for improvement: fast button, customizable hotkeys for the different actions and a customizable character.
Play Flakboy 2 Flakboy 2 Oct. 23, 2010
The message about not having enough money that pops out in the top right corner is extremely annoying. It's impossible to move a weapon if it's hidden behind that message.
Play Clickplay 2 Clickplay 2 Oct. 15, 2010
Don't you find it stupid that changing the quality, muting the sound and pausing the game all cost clicks?
Play Calligraphic Calligraphic Oct. 03, 2010
This game uses the same engine as the original Mr MothBall, another one of Mateusz Skutnik's games. Some levels of this game are a total conversion of Mr MothBall's levels.
Play iZZi iZZi Sep. 24, 2010
It would be useful to be allowed to choose which colored ball you want to use instead of just firing all unwanted balls outside the screen until the one you want shows up.
Play [Visible] III [Visible] III Sep. 20, 2010
I was at the last level of the Gauntlet before I decided to quit the game and do something else. When I came back to finish that last level, I was horrified by the lack of a level select like the one in the Campaign. In other words, the Gauntlet does not save your progress and you have to start all over again if you lose electricity, go back to the menu, quit the game, etc. If you want to pause and do something else, do not close the window, do not turn off your computer and waste electricity and money.
Play Refraction Refraction Sep. 18, 2010
The "use at least # pieces" conditions are pointless. All you have to do is to put them all in play even if you don't actually use/need them all. It would be more appropriate to have "use # or less pieces" conditions, as it would make a real challenge.
Play GunBot GunBot Sep. 13, 2010
I don't like using the R key to reload, I'd rather use the space bar. Please let us customize the controls.
Play ! Music Mania ! ! Music Mania ! Aug. 01, 2010
This game lacks one very important thing: a save feature. Since you can't save the game, you have to re-unlock everything each time you play again.
Play King of Bridges King of Bridges Jun. 10, 2010
You must make sure that no bridge crosses each other and that all islands are connected.