FrostHammer's Comments

Game Comments
Play Take Something Literally Take Something Literally Oct. 15, 2009
First!
Play Time Kufc Time Kufc Oct. 07, 2009
>>FrostHammer are you a writer? No, I just feel there is great potential in games as art, rather than the dismal, gimmicky, vaguely interactive B movie experience that the crowd calls a game. Art.. or as competition.(esports(think starcraft)) ...And games like this that push ahead gaming in art and/or competition need recognition, so they can influence and inspire future masterpieces. (p.s heres a fun fact, English was my worst subject in school, I failed it and ended up dropping out 3 weeks before graduation. That was almost a year ago.)
Play Time Kufc Time Kufc Oct. 07, 2009
Less credit to the Justin guy for only contributing music.
Play Time Kufc Time Kufc Oct. 07, 2009
1 of 2 Genius. Ed, Will and Justin have tied together meaning and ideas with the game mechanics proficiently, and to great effect. The intentions of Time Fkcu are deliberately obscured to the player; this allows for the creation of value in the details and for the discovery of meaning in what is meaningless. Mechanics are not innovative yet not recycled, but rather they are inherited from games like the Shift series. It is let down somewhat by the not-all-that-difficult-and-interesting puzzles compared to the more impressive puzzles of say, Braid.
Play Time Kufc Time Kufc Oct. 07, 2009
2 of 2 The real triumph of this work is its conveyance of ambiguous ideas fused with story and solidity of emotion (cue appraisal of music). The music whilst not a transcendental wonder still contributed to the overall game, which is what we are all here to experience. From this games enigmatic teleology, Personally, I can discern existentialism, idealism, nihilism, rearing their heads as we as players attempt to escape the imposed reality of Plato's cave in favor of pursuing the truth that is apparent to each of us. I wonder who, at the last level, took the pill and who didn't. I wonder who chose the shadows over the sun.
Play Multitask Multitask Aug. 12, 2009
115
Play UPGRADE COMPLETE! UPGRADE COMPLETE! Jul. 05, 2009
0/5 needs badges
Play Frontline Defense Beta 2 Frontline Defense Beta 2 Mar. 17, 2009
Seven area then it just stops....? wtf?
Play Music Catch 2 Music Catch 2 Mar. 15, 2009
I used Slayer's "Raining blood" for my mp3. I win.
Play 3D Logic 2: Stronghold of Sage 3D Logic 2: Stronghold of Sage Feb. 04, 2009
lvl 29 FFFFFFFFUUUUUUUUUUUUUUU-
Play Fantastic Contraption Fantastic Contraption Dec. 07, 2008
i cant do unpossible and tube. tips? it doesn't seem like tube is even do-able at all
Play Body Ladder Body Ladder Oct. 26, 2008
ok game, but i die every single time only because i keep clicking on that damn link in the bottom right corner. . . fail
Play Kongai Kongai Jul. 13, 2008
tafari is fine, just because they can see it coming doesn't mean you cant hit em w/ it. ambush could be changed to a high cost, low speed, low damage move that gets buffed from hiding, but im not sure how this would affect balance, its just a suggestion.