Back to GG99's Profile

GG99's Shouts

Person Content
avatar for eclipse000
eclipse000
Aug. 25, 2008

i love super space 3d and the idea of adding sound is good but i wont to play the game and its not working :(

avatar for jepekula
jepekula
Aug. 25, 2008

please add sounds and music in super space

avatar for happyfeet
happyfeet
Aug. 23, 2008

Tell me how to create a game

avatar for RaceBandit
RaceBandit
Jun. 14, 2008

I never really congratulated you back in March for winning the weekly game contest :( Sorry about that.

avatar for Astros
Astros
Jun. 04, 2008

Super Space 3d is an excellent effort! Dont give up on it. With music and extra levels and missions its going to be great.

If you can have different types of ships for the upgrades and if the pirates have different ships to yours that would also add to the game.

I suggest after the engine mission you consider a Hyperspace engine mission, so that the ship can jump not just to one planet but up to 3 planets in one go… perhaps when you finish the mission you can only jump 2 planets and then you can have 2 up grades on the hyper engine… just an idea…

looking forward to your next version!

avatar for punkbohemian
punkbohemian
Apr. 05, 2008

I really like these kinds of games, with the buying/selling/fighting. I gave it a 4/5 because the graphics could be improved, and some kind of sound would be nice. Still, it’s probably my favorite game of this genre.

avatar for Ze_Black
Ze_Black
Mar. 18, 2008

Hey, I was wondering how you made this game, what programs you used and how you made your 3d models
thanks

avatar for MadCowNews
MadCowNews
Mar. 17, 2008

I’m really into your game but here is some advice for ya:

music – personally, I mute music and effects on ever game I play, so its not needed
graphics – perfect for a simple game like this. you may want to keep the ship a constant color, rather than it changing colors on ever planet. also, the planets should stand out. for example, the military base (?) should have big industrial buildings, whereas the barren ones should have , well, nothing on them except for a mine.
space – default travel should be as fast as the x2 upgrade, because it puts people off
fighting – eliminate random fights when you already have to fight pirates 2 or more times. i find that on lvl 4 fighting 3 pirates would kill me every time. also having some sort of homing missiles shoot out every once in a while would help clear out enemies faster. that or a mecanic system to regenerate health.
missions – on the mission roster mark which ones are story based or not. During one jouney i got attacked by too many pirates every time and had to cancel them – loosing (i think) the story in the process. it would also help differentiate the important ones from the menial.

kongregate is a great place to develop a game, so keep at it.
Great job!

avatar for MagikFingerz
MagikFingerz
Mar. 17, 2008

Your game rocks!
Keep working on it, bro.

avatar for entombor2
entombor2
Mar. 16, 2008

Dude i love your game!