| Game | Comments |
|---|---|
|
Sep. 17, 2007 Thanks for the comment greg! I am already working on another multiplayer game, hopefully done a few months.
|
|
|
Sep. 18, 2007 @underway: You can choose which side of the board you want to be on, look in setup choose N or S.
@PyreDomintor: Archers have to shoot straight is just a rule, like why in chess the horse has to move in an L shape?
@Malachi: Thanks for review!
|
|
|
Sep. 19, 2007 @harmless: two reasons why it would run a bit slower on Kong, 1) the screen is slightly scaled down 2) there is a chat room running at the same time.
|
|
|
Sep. 27, 2007 Some more server issues in multiplayer mode, I changed providers it should start switching over in a few hours.
|
|
|
Oct. 02, 2007 Had to reupload the game, that means save games are gone again, sorry! There is a fix for Mac Safari, plus fixes for more server issues. I moved servers and changed more code, hopefully it'll be fixed this time!
|
|
|
Oct. 04, 2007 I can't just give people a win when the other person leaves, that is easy to take advantage of. But I can change the difference in points from 25 to something else like 10. I guess if enough people ask I will change it.
|
|
|
Oct. 05, 2007 I updated it so all save games are lost again. Kong should really change that. Anyway I quickly hacked together two changes: 1) You only need a 10 pt difference to be the winner 2) The very last person you fought will be avoided. But if no one else is available in time you still may get them again. Hopefully my changes won't cause more bugs, let me know if you find something :P
|
|
|
Oct. 05, 2007 Yup, lots of people like hacking Flash games when they can't play for real. I don't want to spend a month debugging and programming memory encryption. I already encrypt the data stream to the server. How about instead of me making my games more hackproof, you just stop hacking it?
|
|
|
Jan. 18, 2008 New feature added in "Team Game", you can now join a buddy even if they are already in a game. You can also type in the name of the game you want to join like "Game-123". Have fun!
|
|
|
Mar. 09, 2008 I fixed some of the text boxes in the game. Its because Kong scales the game slightly so some text falls off. Thanks all for your comments!
|
|
|
Mar. 09, 2008 If it slows down you can hit the quality button at the very bottom, it looks like a TV. It needs a fast computer. Could be my programming but Flash can't handle too many ships on the screen running their own AIs. Having 4 colonies will definitely slow everything down. For level 5 just build a few strikers and try to handle the mines one at a time without going thru the middle, get the middle silo drone last.
|
|
|
Mar. 09, 2008 When you gather ore you get 5 ore per gatherer, but when the ore is DEPLETED its only 1 per gatherer. If you upgrade refinement its +1 ore per gatherer. So you can still gather ore from the asteroid but it will be very slow.
|
|
|
May. 06, 2008 NEW version I moved to a better server. Also updated keys, A+D to move left and right, S to fire. Thanks!
|
|
|
May. 19, 2008 There's already a sequel "Matrix Pandemonium" check it out on Gamebrew.com! Fight a neo clone, ghost twins and sentinels!
|
|
|
May. 19, 2008 Sorry the CPU should be fixed now. Always happens when ya fix one thing something else breaks.
|
|
|
May. 23, 2008 Hm, this game is a few months old, how did it get on the front page?
|
|
|
May. 24, 2008 I just fixed the gray icon drag bug. Looked over my 6000 lines of code and I forgot to add a "delete this.onReleaseOutside" . I also gave a little more in Survival mode, every level is +(100+((wave-1)*5) my old formula. If the mouse acts funny reload.
|
|
|
Jun. 06, 2008 For the few people that enjoyed the game, I am beta testing a 1v1 multiplayer version on my site only: gamebrew.com, check it out.
|
|
|
Feb. 09, 2009 FAQ: Yes I try not to use any of their actual names from the movie, and yes I did it on purpose. :P
|