This is silly... even with 0% danger in a zone, they can still be attacked. This means you can't properly bait to your high-defense zones and you still spend over half your days just doing defense missions. Really, really boring.
Small bug: The second Endless boss (Sorceress) dropped to 0hp but never "died". She wasn't doing anything, but the character and health bar stayed on the field. Also, I stopped getting gold at some point (maybe same moment?) and I didn't get the 300 kills medal after 1h survival.
I wish you could see medals during the game, especially in Endless. Those last few talent points are just for getting medals, so it'd be nice to see if you need a specific spell/tree.
Also, for Endless mode I'd like being able to visit the Blacksmith during the game. It's a bit silly for the last few medals to be your max upgrades, after having done the 1h endless.
Fun game, but I'm a bit disappointed in the money-for-everything setup. I'm struggling with the second level already, but just equipping mods costs me cupcakes I don't have, thus have to buy. I don't mind microtransactions, but I'd like to play without as well.
Could use a bit more balance. A few smaller things: I'd love a reset skill button, to try different tactics. Secondly, awards should have an effect. People keep suggesting this on games, but devs keep forgetting!
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