Geenf11's Comments


Tyrant Unleashed

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Sep. 30, 2015

Rating: 20

Balance? What balance?

50 years (graphical)

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Jul. 31, 2015

Rating: 0

The Russians are crazy underpowered. They're cut out of an entire section of units in exchange for a mediocre upgrade to a mediocre building.

World's End Chapter 2

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Jul. 25, 2015

Rating: 21

When do we get a character who specializes in throwing bodies?

Sentry Knight Conquest

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Jul. 10, 2015

Rating: 6

Honestly, the game kinda strikes me as a bit lazy. The levels are long, slow, and not terribly action-packed. The sprite for your gun and the enemy's is identical, and the animation for running forward and backpedaling is the exact same. The music is nice but a lack of variety makes it get stale. The art is enjoyable and I like the style but hampered by looking rather stretched, like it's out of it's native resolution. Furthermore, from what I can gather of the Greenlight, the whole thing looks almost identical to Battleheart, not to mention a mobile game and not exactly the sort of thing that belongs on Steam.

Space Incident

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Jun. 16, 2015

Rating: 5

I love the art and concept, it just needs a little polish. The lack of apostrophes in the dialogue is rather glaring.

Super Mega Ultra Battle Robot 2.0

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Jun. 11, 2015

Rating: 1

I absolutely adore the ability to trade having a health bar for creating an unending wall of bullets in front of me.

Monsters' Den Chronicles

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May. 11, 2015

Rating: 0

The auto-scaling and the slow scaling kinda through me off, it felt much better in the earlier games and you weren't drowned in quite as much gear.

Lucadian Chronicles

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May. 03, 2015

Rating: 4

Maps are stolen from Ogre Battle. Probably legal though, given that that dates back to the n64.

Strikeforce Kitty 2

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Jan. 24, 2015

Rating: 5

Shit, this is worse than a Bethesda engine.

The Enchanted Cave 2

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Jan. 23, 2015

Rating: 1

Holy shit, it's been a while.

Anti-Idle: The Game

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Jan. 03, 2015

Rating: 20

An idle game hidden inside an idle game. Brilliant.

Caravaneer 2

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Dec. 08, 2014

Rating: 19

Like the good ol' days when Fallout was turn-based.

Rogue Legend: Tame the Wild

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Nov. 13, 2014

Rating: 4

Sorta fun, but it feels rather incomplete. A bit more of an in-depth tutorial would be nice. I've got no idea how the fishing works.

Elventales: The Arcanery

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Sep. 20, 2014

Rating: 1

Too grindy, more or less only linear upgrades, and the enemies aren't terribly different apart from needing a different spell to kill or being one-shot BS. The gameplay is dull and lacks variation in general.


Play KripperZ

Aug. 22, 2014

Rating: 15

Far too easy, though I may have been lucky. I found very few locked rooms, generally had armor or enough money to buy it, and I never really had a need to use plasma outside of boss-fights.

Mark Of Darkness

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Aug. 21, 2014

Rating: 9

It's like Diablo but missing everything that makes Diablo good, and horrendous amounts of grinding and a cash shop thrown in.

bit Dungeon

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Jul. 06, 2014

Rating: 3

Note: You may feel invincible early game, and that the enemies can't scratch you. This stops after the third or fourth level.

Dueling Blades

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Jun. 20, 2014

Rating: 7

Yo, devs, you still alive?

Obliterate Everything 3

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May. 18, 2014

Rating: -3

Please, please balance the game better. The campaign's difficulty is more a cliff than a ramp in difficulty, and EMP eats everything in MP.

Mud and Blood 2

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Apr. 07, 2014

Rating: 7

Still the best damn flash game ever made.