Also, we are not blind swordsmen and we can't feel shizzle besides the sound. So we NEED another cue for stuff, even if it is a report after the fight.
We can't learn a darn thing if we don't know what's happening.
PS: The hints do not help at all.
PS2: On the next version, introduce a training room. Most of us never had 30 years of swordsmanship training.
Although the music is awesome, it is highly stupid that this blind swordsman has music playing in his ducking head all the time. How the hell can he concentrate on stuff? Where's the music mute option? Bad development right there. You two can think straighter than that! C'mon, music only between levels.
I've seen a highly-rated comment complaining about single soul drop on enemies...
Anyone here agrees with me that any thing with more than one soul seems wrong? One monster, one soul. That's a campaing i approve.
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