Trainstation + railway for transport. Copper for cables rather than steel (And then use steel for the trains). Uranium for energy. Food/Drink production lines to increase production of factories at certain thresholds (Like how expanding the map works) Say a million drinks/foods for a percentage increase of production. Weapon/Ammo production for a militairy scoreboard. I could go on, this could become a top game with some more content.
Alright, cool game. But nothing for Kong. We're missing out on a lot of items and power-ups due to not having the sharing function.
For example, the alchemist lab is near useless due to not being able to share and request items.
Also, what Zentox said, there are high level players around who will destroy you with ease due to the servers being FB and older, and thus having an advantage of sharing aswell.
All in all, it's a decent game - I like wargames, but it's pretty useless on Kongregate.
The question is, are you planning to compensate in some ways for the Kong players, or is it just not going to work for the Kong players?
Seems like a really nice game, with all you want. Skills, Abilities, Gear, Enchants, and it plays smooth - Apart from the buttons being annoying. And then you find out it is a grindfest :( Need to do something about that, please?:)