GrofRadovan's Comments

Game Comments
Play Stunt Crazy Stunt Crazy Jun. 11, 2011
Not a fan of how I randomly fall through solid ground...
Play Doodle Devil Doodle Devil Nov. 23, 2010
So, this is just Doodle God with a new skin. I can overlook that, I guess, except my reactions history is cleared out every time I load the game - I would really like to know what fail reactions I've already tried 30 billion times. Fail game is fail.
Play Earl Grey and This Rupert Guy Earl Grey and This Rupert Guy Sep. 18, 2010
I really like the game. My biggest complaint is, that if you're going to make a game in English, it would help to get a native English speaker to proofread/edit your dialogue.
Play Epic Coaster Epic Coaster Aug. 06, 2010
I don't understand how this game could possibly be safe for the epileptic members of Kongregate...
Play Master of Fortresses Master of Fortresses Aug. 06, 2010
Too buggy -- Twice in three levels I've had to restart the level because the enemy either a)keeps missing me and stays in the same place, so I just sit and watch him miss me until I restart or b) a unit gets "stuck" on the edge of a structure and just keeps humping it like a madman until I become disgusted.
Play Dragon Age: Journeys Dragon Age: Journeys Nov. 30, 2009
In serious need of equipment! Any and all types would be VERY appreciated. Thanks ^_^
Play Dragon Age: Journeys Dragon Age: Journeys Nov. 30, 2009
I just started this thing -- I would appreciate any and all weapons you could spare ^_^
Play Cell Warfare Cell Warfare Feb. 13, 2009
Wait, I was just playing Amorphous... why would they come out with a shittier version now?
Play Mastermind: World Conquerer Mastermind: World Conquerer Feb. 08, 2009
It was fun to play. For the first 15 minutes, maybe. It needs: Save option, not just auto-save; more world events; to be a bit harder; a continue function that doesn't totally restart you at the beginning. What it could use: multiple masterminds to choose from with unique abilities, multiple starting points with unique qualities, etc. I did enjoy the patsies and henchmen and the dialogue was great. Awesome potential here, but needs some good fine tuning to really be more than mediocre/frustrating.
Play Divine Generals Divine Generals Feb. 02, 2009
Definitely needs a tutorial. There are way too many aspects of the game for a player to grasp on the first few games and be successful. Different levels of difficulty would be great as well. Many people will get frustrated at the awesome p0wnage they'll be subject to the first couple of games they play. One star until that gets fixed.
Play Frantic Frantic Dec. 15, 2008
This game needs a level progress meter for starters. Also, what's the point of the big blue laser thing if your regular gun is just as, if not more, effective. Take into consideration that you can combine your regular weapon with a shield, and what is the point? Seriously.
Play Mytheria Mytheria Nov. 18, 2008
I like it quite a bit. Not a fan of how my labyrinth card did squat against that solarian walker's penetration, though...
Play Pandemic 2 Pandemic 2 Aug. 01, 2008
Ummm, since when did vaccines cure parasites? Not only that, but there are so many nuances that are never explained EVER. Not in game, not in tutorial, etc. Such as -- waterborne transmission definitely ups your visibility, whether it says it does or not. This "realistic" mode is so UNrealistic it makes me want to vomit and spread my disease all over my computer...
Play IndestructoTank! AE IndestructoTank! AE Jul. 03, 2008
Wtf? This game is EXACTLY the same as the other destructotank games, and on top of that it glitched on me -- my tank disappeared and the game froze for a full 30 secs before I simultaneously combusted while having a nearly full tank of fuel. This game blows chunks.