I hope it's not the last one! I've just need to study trigonometry a little bit (as well as English)) and I hope I'll make at least one stupid game) Oh, my mistake, I should say thanks first! Thanks a lot!!!
a little something) in the "controls" codes may be such a thing that in "when it collides..." you must place "fade out..." in the first position. otherwise you will be immortal)) at least in my version of "stencyl"
P.S. Must i say that tutorial is great?)
Is there are any tables about units weaknesses and err... strong places?) because sometimes we have to fight with troops, which our races don't have. For example, I'm a human and there are Dwarwen Immortals, which are (as far, as I remember) Elite heavy melee. There no such unit in my army, so i can't see it's advantages and disadvantages.
If there are one, please, throw me an address of it) Thanks.
I have another idea. Because of fast running out of money (in which I suspect mayor)) could it be possible to gain more money from selling good materials. For example, wood. To produce 3 amounts we have to waist 200 coins. If we sell the directly we will gain 15 coins(5 coins for each). Then we are making planks of them. Each plank cost 10 wood. So we have to make 3 wood at least 3 times (if we have one spare log, if not 4 times). so we spend at least 600 coins + 1400 for crafting = 2000 coins for each plank(directly selling 25 coins). My suggestion is to make a "market of processed goods" or to make some kind of public sales. The last one will make game more multiplayerish)