A thoroughly awesome game that I kept coming back to. I agree with earlier suggestions of a pause button so I don't freak out when real life comes up. Also, if you don't create a sequel to this game, I shall be very angry, since the storyline isn't set up to end with this one game. ;D
Does anyone else think Slak looks like he's about to kill Azra on the end screen? Cool game. Normally, I'm not much for the undead themes, but this one's really interesting. If it would let me, I'd give it 4.5 stars (- .5 stars because it IS a demo), but since half-stars aren't possible, I'll round up to 5. :D
Building on what trojan_56 said, perhaps you could make it so that you get one chance to demolish each time the required points to move on increases. This is a great game, though. :)
What's with the crazy women shooting cannonballs at me? I'm dead tired on the ground and one of them comes along and shoots me in the head! XD
The little raspberry you get when you try to buy an upgrade you can't afford is a nice touch
Woohoo! 8 days! XD
The game was great... until I found that my control of the blob was seriously lagging behind. Makes it hard to avoid things that want to eat me. :\ It's pretty good otherwise.
I dunno about the scare factor here. Those eyeball things are just weird, and it didn't take me long to figure out that they make that kind of sinister whistling noise whenever they're nearby.
My main frustration is these shadows on the ceiling that chase me around. I don't understand why I take damage whenever the dirt falls from them, and it doesn't seem to do a thing when I shoot at them with my spells. So I basically find myself constantly moving trying to avoid fireballs and falling dirt which I cannot tell where it will come from next.
In short, there really should be a little more warning and some hint on how to kill the ceiling monster, because I keep dying for what seems like no apparent reason.
Staying Alive for Jerboas
:Chapter 1: Find a clearing in your territory where it's raining maggots. Race to munch them before those lumbering hedgehogs do. If they get in your way, simply spin around and slap them to next Wednesday with your tail (which should be at least 10 times longer than your body).
It makes sense to have a baby *insert monster name here* hatch from an egg. What doesn't make sense is having to get a different egg to hatch the adult. It also bugs me that on the stat screen you can see the character's and pet's stats, but only the character's stats can be upgraded. In short, perpetual baby monsters isn't the best idea in a game where not all other monsters are babies, and maybe a little choice of upgrading for the pets, too. Still a good game, though. :)
I'm not sure if anyone else has had this problem, and it's not specific to this game, but I thought I'd share just in case.
Sometimes, when I bring up a game that requires use of the keyboard, the keys don't work, even after I'v clicked inside the game. I've found that right-clicking inside the game will do the trick, though sometimes I'll have to do it more than once, or even click an option from the right-click menu. Once again, THIS PROBLEM DOESN'T HAVE ANYTHING TO DO WITH THIS GAME SPECIFICALLY. I just thought I'd share this in case anyone else has had this problem with games on Kong.