Heindal's Comments

Game Comments
Play Don't Escape 2 Don't Escape 2 Feb. 10, 2015
Well you don't have to use the coin to operate the trolley, you can also cut it with the metalcutter. Its however interesting, there is always one undead that survives if I try to get the survivor achievement. Did not figure out how to solve that.
Play Kana Warrior / かなウォリアー Kana Warrior / かなウォリアー Feb. 09, 2015
This is a cool project and somehow reminds me of clockworks. You should check this game, maybe it can provide you additional ideas. However I believe it is more effective to learn kana and languages by drawing the kana itself, not by just repeating. I found it hard to memorize all the kana.
Play Ghostscape 3D Ghostscape 3D Feb. 08, 2015
It was nice, but I personally believe that the 3D Graphic is not as convincing as an athmospheric 2D. So the scarejump moments did not really work for me. Maybe you could make object smoother and the images a little darker. I also had the problems with the screen, which is not convincing. A fullscreen mode would definitely help. Well, else I did not find the game hard, I believe the only thing was the 5th note, which could be ignored if you know history and can read between the lines.
Play The Very Organized Thief The Very Organized Thief Jan. 21, 2015
Finally very organized ^^.
Play The Very Organized Thief The Very Organized Thief Jan. 21, 2015
A nice and funny game.
Play The Awakening RPG The Awakening RPG Dec. 06, 2014
Good rpg, but it has some bugs. But lets start with what I liked most - the best idea is the concept of dodging, counter and attacking - greatly done - it makes the battles dynamic and fun. One minor bug is that some of the menus don't close. For example when upgrading a sword at the smith. More annoying is it when trying to attack, but accidently opening the spell menu. One mayor bug is that you can get outside of the mapborder. For example in the cave you can step in the darkness without a way to get back. Finally I recomment to take yourself break and than return to the development. You've created an ui and a mission concept this was the hardest part of development. The rest is lets say fun :). You might even consider to ask for crowdfunding.
Play A Temple of Two Worlds A Temple of Two Worlds Sep. 27, 2014
You can easily find the name of the protagonists by looking up the description of the game. But the name might require some thinking. The game was logical, but fun. Nice work, as it shows you don't need super graphics, not even a lot of options. You need a good story and a plan ^^.
Play AdVenture Capitalist AdVenture Capitalist Jul. 19, 2014
I'm quite sure the music made this game popular :p.
Play Notorious Inc Notorious Inc Jun. 25, 2014
game seems to break now and than. so the browser hangs up and the progress is lost
Play Thrones of Fantasy Thrones of Fantasy Jun. 24, 2014
Well as a tactic i recomment going for steel. You can get all ingredients at zone 59 and these enemies are easy to defeat. Calliste is to hard to get and takes to long to be effective. There is also the bug concerning the Quality Supplies Upgrade. As far as I've seen it is infiinte, but unfortunately the gold can become negative while upgrading, which has some negative sideeffects when receiving rewards for winning battles. They become negative as well.
Developer response from Hitokirin

im pretty sure your gold is still positive, its just not displaying correctly due to how the engine handles floating point errors

Play Last Legacy: Null Space Last Legacy: Null Space Jun. 07, 2014
Using space for jumping is kind of a bad decision. Why not using W instead?
Play Dangerous adventure Dangerous adventure Jun. 02, 2014
I've recently encountered a bug, where the inventory was shown in the background of the "battlefield" after using several items. The strange Thing was that the inventory was shown, before taking the flasks and other items. Well, finally I finished the last boss - in very end of the game it gets a little boring. I finished the game with 9000 Gold, so in the end it was senseless to go for any treasures. Maybe infinite upgrades could help.
Play BattleCry BattleCry May. 24, 2014
Maybe you could add random loot in survival battles. So that you have chance to find random items. As higher the reached final wave, as higher the quality and chance to find items. An ingame explaination about the contents of booster packs would definitely help.
Play ControlCraft 3 ControlCraft 3 May. 21, 2014
It seems there is a bug when buying skills. You can buy them for 0 $. I think this is not intended, or is it? Even so there is more dynamic with different unit types, it ihmo gets boring with the time. The usage if skills seems quite wrong, as you have to drop and track them, instead of activating and clicking.
Developer response from luizeba

Bug fixed! Thanks for your feedback!

Play StealthBound StealthBound Apr. 28, 2014
Nice, but way too easy. These small levels are charming, but they are not challenging enough.
Play Crystal Story II Crystal Story II Nov. 14, 2013
I like it. But it could be better. The "skillsnake" (I try to avoid the word skilltree) of the classes don't really gives a choice how to develop your character. The mix of different classes is however an interesting concept. Sounds, Music and Voices are a little bit to much and seem to end in chaos - even so I deactivated music and sound very soon in the game the repeative voices alone already annoyed me. Ingame Graphics and Fonts could be more polished and seem unsharp even on highest quality. The combat screen seems unfocused and somehow strange. You can get used to that however after a while. I'm not telling to bully you, but I think that you've got the potential to make it better in the next part.
Play Feudalism III Feudalism III Nov. 10, 2013
This seems to be a much developed version of the game, but i however don't like the fonts and graphics at all.
Play Drawfender Drawfender Nov. 10, 2013
Creative little game.
Play Dungeons of Kong Dungeons of Kong Nov. 07, 2013
I think Mojo is overpowered for getting four actions in one. My winning team is crystal, mojo and emily and there is not much that stands in the way of this combination.
Play The Programmer RPG The Programmer RPG Oct. 27, 2013
After finishing the game I want to thank you for the afford of creating this great game/tutorial and I hope there will be an update soon. Its a great serious game even so you should work on the graphics ^^. There are so many free graphic packs out there, you should find some nice things you can add.