HelmutSpargel's Comments

Game Comments
Play Wrestle Jump Wrestle Jump Nov. 20, 2012
Original creative and lots of fun!
Play Hexagon Hexagon Oct. 04, 2012
I really like this game so far even though I can't get past 20 seconds yet. Several things it does right: 1) Easy responsive controls. 2) Fast restart after loss 3) Mute button 4) Challenging. My biggest complaint is the first landing screen has very low resolution.
Play Notebook Wars 2 Notebook Wars 2 Mar. 22, 2011
please implement a keyboard method for moving and shooting.
Play Notebook Wars Notebook Wars Dec. 19, 2010
final boss blind spot: opening between his wing and body.
Play Moby Dick - The Video Game Moby Dick - The Video Game Oct. 19, 2010
needs keyboard controls.
Play Necronator Necronator Jun. 13, 2010
needs unit creation/spell shortcuts.
Play Bubble Tanks Tower Defense Bubble Tanks Tower Defense Jan. 14, 2010
sniper, machine, sniper, splash, mega; damage, damage/speed, sniper, splash; juggle. all else extra.. maybe some slows.
Play Take Something Literally Take Something Literally Nov. 11, 2009
Play Medieval Rampage 2 Medieval Rampage 2 Oct. 08, 2009
Too easy, too long bosses shouldn't be knocked back so much invisible units should be giving me exp when they die spells are apparently a weapon type which is not clear maybe add a feature where if i put items into slots already filled, it swaps them out. overall: fun game, but it's too easy and doesn't really add anything new.
Play StormWinds: The Lost Campaigns StormWinds: The Lost Campaigns Mar. 16, 2009
Too easy. Machine Gun (only damage) Shield Mines (+10 towards more mines then damage) Mines (+10 towards more mines then damage) Damage Fire Rate
Play Space Pips Space Pips Jan. 28, 2009
Yeah, spawning is too annoying.
Play Meat Boy Meat Boy Oct. 12, 2008
I hate that when I hit go back it clicks on the newgrounds link.
Play Color Infection Color Infection Sep. 13, 2008
Srsly? only one level with green ball? and only one more in the four more levels?
Play Amorphous+ Amorphous+ Aug. 06, 2008
I wish I could play with my keyboard like WASD or arrow keys.
Play Nano War Nano War Jul. 23, 2008
Oh and make sure to find a way to take care of lag when sending massive amounts of small pieces
Play Nano War Nano War Jul. 23, 2008
Good concept, glad to hear you're adding a multiplayer that should make the game challenging.
Play Drone Wars Drone Wars May. 26, 2008
I feel like upgrades should be retroactive.
Play cut! cut! Jan. 08, 2008
Every game needs a mute button.
Agreed with the comment that a mute sound is needed. Also it seems that when the clones run into my gun I die, I'm not sure if that should count as part of the body because I want to be able to stick my gun in their face and shoot them.