I think roughly 100% of my deaths were when I pressed the nitro button before taking my hand off the spacebar and watching my character faceplant it and get run over by every car on the road.
You know Greg, this whole giving walkthroughs in the badge description thing doesn't have to be limited to Cuboy games. This can become a common thing. Really. I don't mind.
I'd like it if the pathways were improved a bit more - if I go to get my guy to walk into another room he just kind of takes a direct route and hugs the wall instead of going around through the entrance.
I'd like to be able to change the difficuly settings without erasing all my save data. My inner achievement whore refuses to allow me to choose between awesome shotgun or awesome machinegun, it wants both, damnit.
THIS GAME PLEASES THE MALEVOLENCE ENGINE. THE MALEVOLENCE ENGINE WOULD RATE THIS A FIVE IF THE MALEVOLENCE ENGINE WAS NOT BUSY DESTROYING YOUR LOVED ONES.
I did honestly like this game but I found it got way too hard way too quick. I'm usually one for a challenge but hitting me with that level that kind of looks like a lower-case 'e' only 4 levels in came out of nowhere. I know it's just a demo but I still think you could have smoothed out the difficulty curve a bit more