Hotarukin's Comments

Game Comments
Play Deadly Neighbors 2 Deadly Neighbors 2 Aug. 07, 2012
... you changed the loading sound. ;~;
Play William and Sly 2 William and Sly 2 Jan. 10, 2012
I am a caring, obese, and quick fox :(
Play Trigger Knight Trigger Knight Dec. 04, 2011
The inevitability of losing at higher levels needs toned down, slightly. Maybe you could make it so that the armor shrines continue to refill your health if you use them at higher levels, even though you can't actually upgrade your health any further? Or fully replace the armor and weapon shrines with other shrines?
Play Town of Fears Town of Fears Oct. 21, 2011
Last Flake... OP. <3
Play Diamond Hollow II Diamond Hollow II Sep. 24, 2011
My only problem with the entire game was it 'pausing' when I click offscreen... while it's in the upgrade menu. When I 'click' to return to game, half the time... I upgrade my rocket launcher's damage or speed. Made leveling the things I cared about take a -lot- longer :3
Play Magi: The Fallen World Magi: The Fallen World Apr. 18, 2011
Archers are the most deadly attackers, yet Mages have the highest damage? I'm confused.
Play Protector IV.V Protector IV.V Apr. 17, 2011
@TheFrozenTurtle: The issue is that only the highest number of something is taken. Having -30 pave cost on one character and -20 on another, will result in -30 pave cost, not -50. The same is certainly true for that. Lives may be in the same boat.
Play Fantasy University Fantasy University Mar. 27, 2011
Dear man at the bottom of the well. I read it, and I love you. Thank you.
Play ZitS: the Saviour - Act 1 ZitS: the Saviour - Act 1 Mar. 22, 2011
Worth a 4/5 for gameplay, but the lag caused by the shadow/light effects (especially in relation to the fast-zombies) made me worry about the game's infrastructure, as well as the bullets always veering off a bit, combined with 0 sense of danger. At the end of the game, I felt bad for having put points into stamina, as I was only hit twice, and both times by the spitters. You get a 3/5 from me. :)
Play Mech Defender Mech Defender Feb. 20, 2011
A few minor suggestions: Shotguns should have a wider cone (they're basically pulsing SMGs). There should be a plasma shotgun that basically expands on that weapon type over near constant lasers. Shoulder weapons either shouldn't reload 'manually' (waiting 30s to get a shot back because I'm in a lull and forget I shouldn't be reloading is painful) or they should reload one shot per button push.
Play Zombie Splatter Zombie Splatter Feb. 06, 2011
Real men wield Desert Eagles.
Play Corporation Inc. Corporation Inc. Jan. 29, 2011
To get elevators to work on multiple floors, grab the scrolling part at the top or bottom, and drag it to the floors you want it to work for (you may have to disable it on the bottom floor)
Play Flight Flight Jan. 28, 2011
You had me at "save the world"
Play Aurora Aurora Jan. 27, 2011
I found a bug... where eventually I wound up with a planet that was growing on its own, in leaps and bounds that shouldn't have been possible (literally, doubling in size, over and over, until it literally touched the sun from the outer ring of my solar system.) I'd even managed to build a stable orbit for it :(
Play Farm of Souls Farm of Souls Jan. 26, 2011
my 36 humans just became 1296 souls. I only mention this, because 36x36=1296. They've been busy.
Play Farm of Souls Farm of Souls Jan. 26, 2011
Life = Worst stat ever ;)
Play Soul Redeemer Soul Redeemer Jan. 24, 2011
"Rate us up if you actually want to be able to play the game."
Play Mecharon 2: Survival Mecharon 2: Survival Jan. 17, 2011
My speakers were turned up at the loading screen. Needless to say, the sudden noise made me almost drop my keyboard.
Play Simple Tower Defence! 3 Simple Tower Defence! 3 Jan. 16, 2011
martim: money towers generate their damage in money at the end of every round, so a fully upgraded one nets you somewhere in the neighborhood of 2k per round. They're pretty much a MUST for higher levels (70+)
Play Path of Honor: Chapter 1 Path of Honor: Chapter 1 Jan. 15, 2011
Oldguard: Just move on, the very next area is full of them :) Zappy: I went with offhand energy shotty after immediate disappointment in the second energy rifle. Shotgun has a way of hitting with 2/3 bullets on what I'm targeting with the energy rifle.