Was in the difficulty setup the display say "100" I guess it's a score multiplicator or something... So i press on the hard button because i'm am not of nooblord. But the indicator said "100" still.. so to make sure i pressed normal again. And that's how I wasted my first 200 points. There is something to perfection there... lol
Would have been nice with an upgrade system. No that's not what you have; With every "upgrades" doubling the cost every step, there is really no reason to not take the cheapest upgrade everytime. In that case just announce me "level up!" don't bother adding all those useles buttons between stages.
5/5 for the great voice acting and story line. Despite the fact this is nothing new. lol. Hmm the level 13 and final boss require quite a bit of grinding. I had a bit of slow too... might want to optimize your engine and maybe render less bullets with a bit more speed ? It's a bit annoying that the speed of the game vary when the final boss shoot a salvo.
I'll give you a 4 for some major flaws. 1) Once you reach 4 knights. It really become just a click fest. No time for any bit of strategy you just mash the click to make everyone fight. It's sad. 2) You make us run into fights that are way too easy and force us to grind them. grrrr... 3) Some equipment and knights combo are just too good. Like dragon born+poison ? I feel like you need a bit more of balance. 4) Not a flaw, but a missed opportunity. We can't chose our knights ? We can't raise a new knight with new abilities ?
Still 4 stars I enjoyed it for sure :)
I really enjoy the pace of the game until near the end. I did all the game in one sitting but now the next upgrades cost 200k E And I barely produce 20E/s. All of a sudden I'm stuck with 2 hours of grinding to do. Up until that point the game was pretty good.
Gave 5 stars because of how funny and original is the story. However, there should be a way to jump the text faster. It become a click fest to get the last few achievment. And a bit of a clue about how to get the achievements would be great I miss the 4rth one. I don't even know that it is.
And the progression because incredibly long... Why all idle game are plague by this so easy to solve problem ? No ! It's not part of my plans to come back every month of my life playing this game for a few clicks ! surprise ! lol
An upgrade system is meant to give the player the ability to chose the game style he want to play. Here we upgrade everything roughly in order because the price tags jumping by 10x. At the end, we have no choice at all. Just the illusion of one. I don't like that.
wait 60 seconds, drive a tornado in helpless huge bunch of units, realise that anything else in the game is pointless as you wait yet another 60 seconds already... That game looked much more promising and because of that gonna be rated even worst. It's just there to give the game an illusion of depth...
Went on tilt in level 31. The music is awesome the controls are ok but the game design is just a random idea and the difficulty is just thrown there to give the illusion this game have any content. 2/5
Obviously too short. but so nice at the same time. I suggest several groups of 2-3 tracks with a growing entry cost in each group. An upgrade system that gives more speed / jump / drawing / gold. in such a way that the entry cost of the races become too expensive unless you have enough upgrades to grab a few more coins in each stages. I think you have a good game for that because I wouldn't mind repeating each race a few time just to try to collect all the coins around in a perfect run.
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