Iluvalar's Comments

Game Comments
Play The Last Dinosaurs The Last Dinosaurs Aug. 26, 2014
I save my money during multiple mission to get that heavy machine gun and I get THIS ! Reduce health boxes, a weapon grabbable by all enemies and a "machine gun" with about 8 bullets in the chamber... what a scam. And the game is SO easy, just have to find the right spot to zone in the map. th game design in the game... is it even existent ? a few sprites that shoot bullets straight ahead in a few creative less map design...
Play Robots Initiate Work Sequence Robots Initiate Work Sequence Aug. 14, 2014
Ok. The game idea deserve a 5/5. But really I hesitated for 2 reasons : 1) Since the whole game turn around the idea of making a few good move, I think it's silly the game allow you to go trough with a bronze or a silver medal. Those mean you did the wrong path and should mean a lost. 2) The prisonner mechanic is so much game breaking. It doesnt fit AT ALL with the remaining of the game you were trying to make.
Play MyWorld MyWorld Aug. 13, 2014
So I space+clicked the closest enemy planet up to full gold medals. No strategy involved at all. I'd expect from a strategy game that I should use strategy to win... but nope. Just send all you got to the closest planet as fast as you can ! For a game genre that beaten... I'd expect better. It's not like the concept is new.
Play Super Battle City Super Battle City Aug. 12, 2014
Ok. Just to remake this classic, you got 4/5 . However. Why making it a sidescrolling game ? we see 2/3 of the map all the time, it's just annoying to not see anything. Why can't we break half of a block ? It was in the original game... I would have prefered less tougher enemy then that swarm of easy one. And finaly, I would have loved to design my tank with a few weapons and a few upgrade. 1-2 weapons that I could stratigicaly chose between map instead of that mess of having everything at once.
Play Knight Slider Knight Slider Aug. 12, 2014
I enjoyed it as a speedrun. Just turning around as fast as possible to solve it without dying. sadly, this leave me with only 7 out of 10 trophy to advance. And I just lost interest...
Play Kick The Critter Kick The Critter Aug. 12, 2014
Nothing wrong but for a game genre that is that common now, I'd expect at least one new idea ?
Play Idle Empire 2 Idle Empire 2 Aug. 01, 2014
It's not an idle game if I have to press the button 1000 times. Specialy now that I'm capped at 50 automatic click per seconds. My own click are just useless... yet I'm forced to do thousands of them to progress. :(
Play Idle Web Tycoon Idle Web Tycoon Jul. 31, 2014
My progression seem to slow fast (so less decision per minutes). It's likely people will have some preference for the amount of move per minutes they want to perform in a game. Changing it on purpose on the course of a game is IMO quite a bad design idea. Also, it seem like once you understand the very base of the game, it's just a matter of doing tedious maths to progress. No real decision involved at all.
Play Idle Tree Idle Tree Jul. 28, 2014
I'm still struggling to find how I so much enjoy idle games. But it's surely not for their tendancy to become slower and slower and more tedious...
Play Royal Warfare Royal Warfare Jul. 27, 2014
I see that comming already... I'll play the game, will upgrade the priest because that's how I like to play RPG and they'll reach cap before level 10. So I will have to play the remaining of the game with a tasteless strategy. :( better stop now.
Play Beasts Battle Beasts Battle Jun. 30, 2014
The game feel completly unbalanced... I can do some stage at hard, and suddenly not even easy seem to be doable... And the fact I keep everything from stage to stage just encourage me to grind everything at easy instead. I also seriously fail to understand how I can get FPS drops on this game. I know I dont have an awesome computer but... fps drops at low graphics ? Come on everything is static...
Play The Valley Rule The Valley Rule Jun. 29, 2014
Well done, enjoyable but I feel like it missing something. With only 2 special power, it fill empty and at the sam time too crowded for a life leason style game "one only need one special power".
Play Solarmax 2 Solarmax 2 Jun. 12, 2014
At first glimpse, I liked how the planets resist to the invasion instead of dying instantly. But then I realize how bad the strategy is. One only have to send all his army on the nearest undefended planet and he will eventually win because his capture speed is faster then his opponent. I strongly suggest you make the capture speed go at the square root of the number of ships on the planet. That way it would give back a bit of strategy to this game.
Play Numz World Numz World May. 18, 2014
Remember me of too much of bad minigame puzzle in otherwise good games.
Play Lol Eater 2 Lol Eater 2 May. 18, 2014
This nyan cat have a passive ability I just can't counter. He's just big and there is no upgrade that can make me beat him faster. I do the remaining of the level faster and faster due to upgrade, but then I'm stuck with that nyan cat. For a longer and longer part of the game. Congrat, you found a way to make an upgrade game where you upgrade your capacity to not being able to upgrade any more. Honestly, without upgrades this upgrade game is just crap. I'll vote for the part I did the most : The nyan cat with no relevant way to upgrade.
Play Rock Paper Scissors Lizard Spock! Rock Paper Scissors Lizard Spock! May. 16, 2014
Score :2010. The only logical answer was "spock".
Play TBK Battle TBK Battle May. 16, 2014
oh god. you just state the rule and we find out the optimal strategy without problem : use magic as soon as you can, use heal whenever you are under 85HP, use attack the remaining of the time. Just a random game...
Play Winter Is Coming Winter Is Coming May. 16, 2014
1)You should add CO2; make leaves that have more air neighbours produce more sugar. We'd make more complex trees. (Right now the best is a line straight up). 2) you should add a rare ressource called fertilizer which greatly reduce the cost of the next few cells. You could give a few of that at start which would greatly improve the wait at the beginning :) . 3) Add multiple type of specialised cells that unlock even more cells with small price variation. One could build a knot that would allow leaves that are more expensive in water but less in sun (for exemple). Players could adapt to the maps specificities. 3) New years... nutrients that respawn, branches that break, roots that decays, leaves that fall. I think that one obvious, but you need it anyway. 4) A reroll button for inital map. 5) nutrients seem to decay too fast. Right now it's not hard to drain all the nutrient in the map before time run out. 6) A few AI that would compete for sunlight might be fun. awesome game til now.
Play Pajama Boy 2: The Dark Forest Pajama Boy 2: The Dark Forest May. 13, 2014
When I'm in the air and I press the opposite arrow, I slow down gradualy and I keep my momentum. But when I release the arrows I stop instantly ? It feel strange and I died 2/3 of the time because of that. The game is well executed but the difficulty rely too much on split second reaction. I endup dying carelessly until I'm lucky and go trough instead of actually trying to use skill. The levels are so small, it's just faster. At the end of the day, it's not satisfying.
Play JellyGo! JellyGo! May. 13, 2014
Awesome game, I love the AI personnalities. I have many suggestions tough.. You should increase the maximum jelly cap and maybe upgrade prices. There is too fast too much upgrades to do. Don't hide the strategic game behind a fast clicking frenzy :) . I noticed the upgrade progession makes later upgrades questionnable to do so there is no point limiting it at 5 lt the players decide what is the maximum upgrade worth doing. Finaly, I'd like to see routes so I could have the jelly production go automaticaly on the front line. Would help increasing the map sizes a bit (which will allow new maps for the sequel) . very good game !