Iluvalar's Comments

Game Comments
Play Awesome Conquest Awesome Conquest Mar. 31, 2015
wait 60 seconds, drive a tornado in helpless huge bunch of units, realise that anything else in the game is pointless as you wait yet another 60 seconds already... That game looked much more promising and because of that gonna be rated even worst. It's just there to give the game an illusion of depth...
Play Switch Bot Switch Bot Mar. 18, 2015
Went on tilt in level 31. The music is awesome the controls are ok but the game design is just a random idea and the difficulty is just thrown there to give the illusion this game have any content. 2/5
Play Shape Shifter 2 Shape Shifter 2 Mar. 11, 2015
not challenging nor puzzling. It's good looking but the game is innexistant
Play Blue Box Blue Box Mar. 10, 2015
The puzzles are too easy. Just have to start jumping, make a few errors and then the answer come itself. I guess it make people feel brillant but that's a 8 yo challenge truth to be told. :)
Play Swarm Simulator Swarm Simulator Mar. 09, 2015
Interesting despite being minimal. But why chosing 10^x as the cost progression between stages ? It's know to be too long by now.
Play Tap Heroes Tap Heroes Mar. 09, 2015
The music is great the graphic is enjoyable. But the progression is too slow. I'm done clicking...
Play Fancy Snowboarding Fancy Snowboarding Feb. 08, 2015
Obviously too short. but so nice at the same time. I suggest several groups of 2-3 tracks with a growing entry cost in each group. An upgrade system that gives more speed / jump / drawing / gold. in such a way that the entry cost of the races become too expensive unless you have enough upgrades to grab a few more coins in each stages. I think you have a good game for that because I wouldn't mind repeating each race a few time just to try to collect all the coins around in a perfect run.
Play Tangerine Tycoon Tangerine Tycoon Feb. 08, 2015
Nice game, I think it would be more constant with a 1.08^x price increase instead of 1.1^x price increase. The progression tend to slow down and get tedious near the end.
Play Shop Empire 3 Shop Empire 3 Feb. 06, 2015
Too much content that doesn't matter at all after all. There is something lacking here. The skill is there tought.
Play Galactic Clicker Galactic Clicker Dec. 20, 2014
I still wait for an idle game creator that manage to keep my proportinnal progression speed (say 30% per minute) somewhat constant. Until then, those games a getting boring. And since nothing new is added here, I'm not really impressed.
Play Happy Mart Happy Mart Dec. 19, 2014
2/5 sorry, but you can fix the price to the max and no customer one seem to care and advertissements are permanent. In other word it's a economy game with no working economy in it. Sorry but this gender have nothing new as well... So really nothing is really working in this game.
Play Bloons Monkey City Bloons Monkey City Dec. 19, 2014
Downvoted because it's an mmo and I had to go trough the tutorial before I can learn it.
Play MURDER MURDER Nov. 23, 2014
5/5 For what it is, it's perfect. There should be an ending after the 30 squeleton in the dongeon. At least, I consider that an ending :P . Very funny the graffiti on the wall near the end lol :) .
Play Galaxy Harvest Galaxy Harvest Nov. 18, 2014
While this game look so good at first glance, some elements just make me frustrated. I'll go with the 3 worst. 1) Too big too few huge randoms events happen. You can find extra ressource at the start and just snowball from it or you can lose a planet and lose in a long agony. More events less impactful could solve that. 2) Negatives impacts for some things that should be minor are disproportionate. 2.1) Locust swarm triple their population if they hit any planet. . 2.2) Attack to your headquarter which remove you biomass; It should be enough to lose 1 of your few hitpoint.. 3) The game seem design to force me into decisionless clicking all over the place. What can I do about those locust the to attack them as soon as they reach my range. Either I have the ressource, either I'm doomed. Why designing an enemy that awful. It's not a strategic desicion at all. Just get rid of them and remove biomass randomly from my account if that's what you want to achieve.
Play Just Type This Just Type This Nov. 10, 2014
awesome. I just want more. I suggest in to make the sequel as a metroidvenia with powerups and forks in the path. Just type backward to go in the other direction. And sometime there is 2 words you have to chose from.
Play Galaxy-Siege2 Galaxy-Siege2 Nov. 08, 2014
excellent game. I personnaly didnt grinded too much. Quite a bit, but i consider part of the game is to design your ship in order to collect ressource and end the levels asap so that's fine. --- However, i'm pretty upset by all the upgrade system. I consider most of it is meant to personnalize your ship and experiement with different upgrades/configuration. The problem ? The very fast cap of all the weapons and upgrades. By the end of the game, you are forced to design a very specific ship with the best weapons of all sorts. And you really can't design anything creative. Everyone will have the same ship at the end. More or less a few lasers and rockets. It really kill the purpose of having an upgrade system in the first place.
Play Sum Tracks Sum Tracks Nov. 06, 2014
I was a beast at mental calculation and approximation at school. You hit the sweat spot around level 15 or so... everything after that is so hard it turn into trial and error and it become much more boring and less educative.
Play Hook Hook Oct. 08, 2014
I'll give it a bad note. There is no hope for this. It looked like a tutorial but you will never be able to pull a puzzle out of it. We just see the next pin that need to be removed and there is no level design that will never be able to fix that.
Play MINE MINE Sep. 27, 2014
The buttons don't fit the image on my computer... so fail...
Play Building Rush Building Rush Sep. 17, 2014
You had 5 stars first, then I reached the levels where I can only see 80% of the screen. WHY ? :'( why you do that to me ? It's just annoying... If the map was 10x larger, I'd understand the concept. But only to add a sliver on each side ? Why not just scaling down the sprites ? It's not like it's full resolution. It's just annoying.
Developer response from BarbarianGames

Added scaling