JTZero's Comments

Game Comments
Play The Codex of Alchemical Engineering The Codex of Alchemical Engineering Aug. 30, 2010
@HyperRadium88: You have other atoms within the circle when it's dropping. Only the atoms required should be in the drop zone at any given moment. Try switching the atoms positions and using an arm to swing it around instead of pushing and pulling to keep it's orientation. Like this: t,8,8;b,7,10;m,4,10,90,2,clorww;m,10,10,90,2,cdrolu;m,8,12,270,3,oddcuu;m,8,6,90,1,crroll;
Play Epic Battle Fantasy Epic Battle Fantasy Dec. 05, 2009
people actually like this game? -.-
Play The Codex of Alchemical Engineering The Codex of Alchemical Engineering Jun. 10, 2009
Tyger25: by syncing up your manipulators you can make it run more efficiently. Here's your Aqua Vitae with the second and last arms modified. m,9,12,180,1,crol;m,4,8,0,2,clor;m,9,8,180,1,olcr;m,4,3,0,1,orcl;
Play The Codex of Alchemical Engineering The Codex of Alchemical Engineering Jun. 08, 2009
Vertigris: p,10,11;b,3,11;b,5,8;c,7,6;m,9,13,180,1,crol;m,11,13,270,1,orcl;m,0,11,0,3,odcu;m,7,11,0,1,odcu;m,3,9,90,1,clor;m,10,8,90,2,crol;m,3,13,180,1,crolwwww;m,1,11,0,1,wrclowww;m,9,8,180,2,odcu;m,5,6,90,1,c11wwlor;m,5,5,0,1,clor; Black Powder: b,4,11;b,7,8;t,11,7;t,11,5;m,5,13,0,1,clor;m,10,13,270,2,olcr;m,8,10,0,1,clor;m,4,8,0,2,orcl;m,4,13,180,2,cdr2owlu;m,5,8,0,1,c2wo;m,8,5,90,2,wwwclorw;m,14,6,180,2,12owwc11;m,11,2,90,2,wwcrolww;
Play The Codex of Alchemical Engineering The Codex of Alchemical Engineering Jun. 08, 2009
talrnu: just for you, here's my Aqua Fortis solution. not the best but it works b,9,10;b,3,10;c,7,12;c,1,7;t,7,8;t,5,6;m,1,10,270,2,ollcrr;m,3,7,180,1,cluodr;m,7,10,0,2,crroll;m,13,10,180,2,owlcrw;m,9,13,0,3,cdloru;m,5,8,270,1,orrcll;m,8,6,180,2,cr1olw;
Play Crush the Castle Crush the Castle Jun. 07, 2009
the quality keeps resetting to HIGH. lag kills the game. especially when bombs blow up too early.
Play The Codex of Alchemical Engineering The Codex of Alchemical Engineering Jun. 04, 2009
wow you guys really like to use those wait symbols and repeats
Play KOHCTPYKTOP: Engineer of the People KOHCTPYKTOP: Engineer of the People May. 26, 2009
so your inputs would be To and the current from the on state, delayed so it will check only when To is first turned on as to not create oscillation with both inputs on. The dual VCCs works well, never would have thought to switch between the two.
Play KOHCTPYKTOP: Engineer of the People KOHCTPYKTOP: Engineer of the People May. 26, 2009
thanks rattar. that's less complicated i think i can learn from that one.
Play KOHCTPYKTOP: Engineer of the People KOHCTPYKTOP: Engineer of the People May. 25, 2009
nice design. i knew there had to be a delay somewhere in there to prevent oscillation from the toggle. wasn't sure where to go from there. is it possible to use only one delay on each side instead of two?
Play KOHCTPYKTOP: Engineer of the People KOHCTPYKTOP: Engineer of the People May. 24, 2009
Copy this design for the first one. eNrtmU0OhCAMRoefDWeYK7j3LHP/i5hhoSS24MigEh5N08XLFww2Hyh+8u/wMWE2 /nUmEF4jNIWqCG0MvWaE+VqYUQreI0KECBEiRNhQGI9zVh+ROufErKfWCbnO25LG 59jjZDWgUOgzaUNHUp3wkFVCoVDo2HRkq9TPnLQHFAodyCqzZlj6AKc9oFAoVinC o5TmgUKxykEW5PsnN83ftNugtaBQrLLjO+7ygnCfCIX2SNvccf/FKuWsp7ftHelp kJ0UCu2K3uBIC0tbx74= See the power coming through the yellow and when the A's turn on they will cut off the power through their red lines.
Play KOHCTPYKTOP: Engineer of the People KOHCTPYKTOP: Engineer of the People May. 24, 2009
the tutorial video isn't too clear. Red on top of a yellow line means power goes through the yellow unless there is power coming through the red in which case it stops. Gate is closed. Yellow on top of a red line means power only goes through the red line when there is also power coming from the yellow. The first is a NOT gate and the second is an AND gate.
Play A Small Favor A Small Favor May. 13, 2009
I wonder why save features and badges would be so important for games like these. I enjoyed the game regardless. Walkthroughs and other hints makes this so much easier and takes the fun out of the game. 5/5 from me. Nice job Zeebarf!
Play The Codex of Alchemical Engineering The Codex of Alchemical Engineering May. 12, 2009
Yeah somehow I copied over my Vertigris solution. But it was pretty complicated and I ended up making a better one. :P Can't show you the old one but here's what I got. p,10,11;b,3,11;b,5,8;c,7,6;m,9,13,180,1,crol;m,11,13,270,1,orcl;m,0,11,0,3,odcu;m,7,11,0,1,odcu;m,3,9,90,1,clor;m,10,8,90,2,crol;m,3,13,180,1,crolwwww;m,1,11,0,1,wrclowww;m,9,8,180,2,odcu;m,5,6,90,1,c11wwlor;m,5,5,0,1,clor;
Play The Codex of Alchemical Engineering The Codex of Alchemical Engineering May. 11, 2009
Here's a video tutorial that might help those who are stumped. It's also noted in the game description. http://www.youtube.com/watch?v=xPqUQtfe9-4
Play The Codex of Alchemical Engineering The Codex of Alchemical Engineering May. 10, 2009
hey corndog that solution looks good. good job. if you wanted you could take out a lot of those wait commands to make it run faster. you could even knock down the cycle to 6, that's what i used.