JWBSoftware's Comments

Game Comments
Play Bug Tunnel Defense Bug Tunnel Defense Jul. 06, 2011
rubbel: The biggest difference is the tunnels. Three of the five training missions focus on tunnels and how they affect gameplay. All forty regular missions have tunnels, as do all the additional missions in the vault (at least so far).
Play Bug Tunnel Defense Bug Tunnel Defense Jun. 21, 2011
kbk2001us: I'm sorry, you can't on Kongregate. The vault uses GamerSafe's LevelVault for storage, but this depends on logging in to GamerSafe which games cannot do on Kongregate, so uploading is disabled here. If there's enough interest here I could add it instead using Kongregate's own Level Sharing: I've not yet made a decision on this as there's a non-trivial amount of work involved.
Play mini Tower Defence (mTD) mini Tower Defence (mTD) Apr. 15, 2010
Seem broken since a few hours ago: hit play and the screen goes blank (dark grey) except for the play button (which no longer does anything). Tried reloading it but same result.
Play Record Tripping Record Tripping Feb. 04, 2010
Actually it's not the having to load another page that's stupid. It's the fact they wait until the game is loaded to tell you. It would take a few minutes to move that code to the preloader and so not annoy the significant % of users on Mac who are forced to load the game twice (or not bother loading a second time, as I did).
Play Colourshift Colourshift Apr. 10, 2009
I'm on level 63. Rather than work my way through another 136 or so I decided to shortcut the process: custom, 25x25, 30 sources, 30 links, 30 dummies. Took 30 minutes or so, but it was no more difficult than levels 40 - 60. Assuming that's as difficult as they get in colour I think I'll stop at 63, as it's getting less fun and more of a chore each new level.
Play Colourshift Colourshift Apr. 03, 2009
BzAli: Dummies is I think the number of unconnected live ends. It doesn't record the number of unused sections
Play Colourshift Colourshift Apr. 02, 2009
Gave it a five but changing it to a 4 because it's flagging. Just done level 40 which is 14x14, 14 sources, 6 links and 2 dummies. And so onto level 41 which is the same !!? With 160 levels to go the difficultly has levelled off. They just take longer each time they get a bit bigger, and offer no new new challenge, except to your eyesight and patience. Excellent concept, very nice design but should have far fewer levels.
Play Strategy Defense 4 Strategy Defense 4 Jan. 01, 2009
Interesting idea but badly implemented - especially very confusing graphics so cannot see what is happening.
Play Epic War 2 Epic War 2 Dec. 30, 2008
Finished. Still a 5 for me as yes it's slow and repetitive to upgrade all the races but you can never switch off, you can screw up easily if you unlock things in the wrong order (as I almost did with the Orcs) and the last three levels make up for it. Kept me playing. One bug: levels 17 and 18 said 'Cleared 1' but were red before I did them. I did not notice it earlier. Started playing when it was at 1.12
Play The Codex of Alchemical Engineering The Codex of Alchemical Engineering Dec. 30, 2008
Doesn't work for me - it doesn't detect the control button, though the Keyboard Viewer at the same time show's it's being pressed and detected by the browser. OS X 10.5.6, Safari 3.2.1