6 different icons, on a tiny grid? WAY too many. No good way to spread out chains, especially if i want to target enemy one with hits 1 and two, enemy two with three and five, and enemy three with four.
This feels REALLY lazy on the devs part. Nothing new, not good balance, boring games, too much grind for levels. AND THEN a easy medium and a really tedious extra medium? Urgh
Badges require Kong API. This game lacks Kong API, and thus will have no badges. You can check easily by looking for the high score tab. HS tab = possible for badges.
puppet- cancel mission is a good way to do that. Also, I think assigning one scrub to the guard house permanently and then leaving enough idle people works just as well.
step 1: tutorial. Step 2: homing missles. Step 3: victory!
Secrets: l2, dont go in cave, go through tree. L3, about 2/3rds of the way through you can go up a tunnel. L3.1, there is a small hole with a gate in it. L4, there is a dirt covered bunker with a door you can destroy and go in.