A comment I wrote in May 2011:
Some time ago, there was an ad on kongregate that this was gonna get badges as they were looking for a designer, what has happened since then? I still wait for this awesome game, and I've completed it like seven times now lol. By the way, for people asking "will there be sequels?" sadly not likely. This is a British game specially made as a one-off for the TV series "1066" http://www.channel4.com/programmes/1066 that came on Channel 4, a british tv channel. Little flash games based on tv programmes (you know what I'm talking about) turn out this good. They must have put so much effort into it is amazing. So in short, don't get your hopes up for a sequel, this was just a special one off thing, a shame as its so great, and I hope it will get badges sometime, if Channel Four are even on here anymore to give it the Kong API. High Tea is another game made by Preloaded, the production company, and it got badges so hope is there. Thumbs up for people to see.
I know everyone doesn't like this game much and I completely understand why, but remember that its from 2007 and at an early time in Kong's history when they were badging basically any game good enough. Obviously this isnt great but you have to admit the art style is okay and the music is really good in a nostalgic way, I want to really download the music soI went on newgrounds where you can but for some reason the music has been blocked, I wish I knew where to find it.
Alright, I lasted 13:25 for survival so if you need help here are some tips. I used the following max lvl 3 spells: Spirit Blade, Earthquake, Confusion, Locusts, Reaper and Desert Wind. Have a Reaper on screen at all times and use Locusts and Spirit Blade interchangeably on enemy rows, this helps cut down numbers for your Reaper. Don't worry about mana as it should stay within 10-20 range if you have achievements spent on items. If the Reaper dies then immediately create a new one as soon as possible but make sure enemies are clear, you can do this with Desert Wind. As enemies progress on the temple your Reaper will patrol the top floor so using the spells to cut down the enemy along with Earthquake to take away 10% of the current floor progress will make you last longer. When overwhelmed Confusion is essential as strong enemies turn against each other. I hardly used Desert Wind as it would blow my Reaper off the top, so consider it replaceable with another spell.
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