Jayisgames' Comments

Game Comments
Play Gravity Duck 2 Gravity Duck 2 Feb. 22, 2012
Why no mute controls?
Play Lock-n-Roll Lock-n-Roll Oct. 29, 2009
Jabberwocke - you get a 1000 point bonus if you earn a Joker when you already have both Joker slots filled (i.e., you can't have more than 2 at once).
Play Lock-n-Roll Lock-n-Roll Oct. 21, 2009
If your high score doesn't get recorded, it's no fault of the game code. We're submitting scores to the Kong API frequently.
Play Lock-n-Roll Lock-n-Roll Oct. 13, 2009
Thanks for all the kind comments. DyslexiaNL: there is already a reset button, click INFO to find it.
Play Lock-n-Roll Lock-n-Roll Oct. 10, 2009
And how exactly would you make it more fun? I think the game has a perfect balance between luck and strategy as it is now.
Play Lock-n-Roll Lock-n-Roll Oct. 08, 2009
HatMan- you can see the scoring rules just by clicking the "INFO" button.
Play Lock-n-Roll Lock-n-Roll Oct. 06, 2009
It's still the same version with the Kongregate API implemented for tracking score that's been up forever, the ability to post scores has not been removed.
Play Lock-n-Roll Lock-n-Roll Sep. 07, 2009
It's definitely not completely based on luck. You're not planning your moves carefully if you think that!
Play Lock-n-Roll Lock-n-Roll Sep. 03, 2009
It's not everyone's cup of tea, but then what is? If you rate a game, I believe it should be rated on the positives and negatives of the title itself, not based on how you feel towards the genre as a whole.
Play Lock-n-Roll Lock-n-Roll Sep. 03, 2009
No, the game was designed by James Prucey of Canned Bananas (it says so in the credits), and the Flash port was done by Sean Hawkes. I loved the iPhone version so much that I contacted Jim and told him he should do a Flash version, and here it is. :)
Play Lock-n-Roll Lock-n-Roll Sep. 01, 2009
The high scores are achieved through developing a winning strategy. It is a thinking game where you must plan your moves carefully. There is much more involved here than mere luck, though it does play a role.
Play Lock-n-Roll Lock-n-Roll Aug. 31, 2009
Were you signed in when you played it? Score submission is automatic.
Play Lock-n-Roll Lock-n-Roll Aug. 24, 2009
Thanks for that observation, ScreenhogDotCom, you nailed it perfectly.
Play Lock-n-Roll Lock-n-Roll Aug. 21, 2009
How is it stupid? Just curious why you think that.
Play Lock-n-Roll Lock-n-Roll Aug. 20, 2009
There is a restart button, it's called RESET. Click INFO to find it.
Play Lock-n-Roll Lock-n-Roll Aug. 16, 2009
The scores load just fine for me. High score as of date/time of this comment: Pla6uedOne 34,405
Play Lock-n-Roll Lock-n-Roll Aug. 15, 2009
Telantaa - there are only 4 combinations that get cleared from the board. They are the most important, and learning them is easy.
Play Lock-n-Roll Lock-n-Roll Aug. 14, 2009
You can already do that to an extent using a joker. Just put the die you don't want under a joker, since the joker can be placed either on a blank space or over top a die.
Play Lock-n-Roll Lock-n-Roll Aug. 13, 2009
Thanks for all the great comments. Please help spread the word about it and help us improve the rating. It deserves better.
Play Lock-n-Roll Lock-n-Roll Aug. 13, 2009
GadgetGeek: read the in-game INFO. Or read our review: http://bit.ly/Lock-n-Roll-review