It's not everyone's cup of tea, but then what is? If you rate a game, I believe it should be rated on the positives and negatives of the title itself, not based on how you feel towards the genre as a whole.
No, the game was designed by James Prucey of Canned Bananas (it says so in the credits), and the Flash port was done by Sean Hawkes. I loved the iPhone version so much that I contacted Jim and told him he should do a Flash version, and here it is. :)
The high scores are achieved through developing a winning strategy. It is a thinking game where you must plan your moves carefully. There is much more involved here than mere luck, though it does play a role.