JimmySmash's Comments

Game Comments
Play Super Duck Punch! Super Duck Punch! Mar. 27, 2013
My strategy for most matches is to mash left and right and punch and jab. I call it the "whirlwhind seizure punch technique." 75% of the time, it works every time.
Play Super Duck Punch! Super Duck Punch! Mar. 27, 2013
kicks don't appear to do anything.
Play Epic Battle Fantasy 4 Epic Battle Fantasy 4 Mar. 16, 2013
THERE IS NO SAVE GLITCH PEOPLE. Something in your settings is deleting your browser or flash cookies. Fix that and your saves will be fine, I promise.
Play Epic Battle Fantasy 4 Epic Battle Fantasy 4 Mar. 16, 2013
Achievements are here. Welp, there goes my weekend.
Play Epic Battle Fantasy 4 Epic Battle Fantasy 4 Mar. 12, 2013
Another suggestion: an encyclopedia section for crafting items so we can see which monsters drop them. Kind of like how the bestiary works, but in reverse so it's easier to find certain items.
Play Epic Battle Fantasy 4 Epic Battle Fantasy 4 Mar. 12, 2013
Just a thought: I'd like to have a full-screen mode.
Play FPS-MAN FPS-MAN Mar. 03, 2013
Neat idea, but gets boring quickly.
Play Battle without End Battle without End Feb. 21, 2013
I find it a bit frightening and depressing that people are demanding to be awarded achievement badges for watching a game play itself.
Play Beloved Beloved Feb. 14, 2013
Nice lil' quickie. Got a whole lot easier once I realized the hearts wouldn't die if they touched the black pixels. :p
Developer response from krangGAMES

Haha, yeah I probably should've made that clearer huh ;)

Play Frantic 3 Frantic 3 Feb. 11, 2013
I dig the music in Area 4. Reminds me of Ys III or 90's era Capcom games.
Play The Last Stand: Dead Zone The Last Stand: Dead Zone Feb. 03, 2013
At level 7, this game is starting to feel more like the work I should be doing.
Play The Last Stand: Dead Zone The Last Stand: Dead Zone Jan. 31, 2013
Metal storage bins should cost metal to build rather than wood and cloth. First of all, if we're building additional metal storage, clearly we have a problem of metal piling up and nowhere to put it. Second of all, the metal storage bins are clearly just giant tubs made of METAL.
Play SkullFace SkullFace Jan. 29, 2013
lol'ed at the ending. Great job! 5/5
Play Symbiosis Symbiosis Dec. 19, 2012
I just spent an extra 10 minutes playing old stages over again so I could get the last achievement. We really will do anything for badges, won't we?
Play Infectonator 2 Infectonator 2 Oct. 30, 2012
It would be nice to have some kind of auto-purchase feature for support items. Going back into the lab after every level just to re-stock a grenade or something gets annoying.
Play Rogue Soul Rogue Soul Oct. 30, 2012
Weirdness: if I get a long run going and the open the loot screen, it looks like the screen is moving to the right! :p Optical delusion.
Play Rogue Soul Rogue Soul Oct. 29, 2012
Don't listen to the upgrade addicts! Upgrades are lame and turn games into meaningless grinds. This is a great and addictive runner! 5/5
Developer response from SoulGame

Thanks

Play Decision Decision Jul. 26, 2012
I remember a time when having instant health regeneration and infinite ammo was considered cheating. Good concept, but the lack of challenge was putting me to sleep. 3/5
Play Burrito Bison Revenge Burrito Bison Revenge Jul. 15, 2012
Having way too much run winning the Hard badge and bopping out to Rick James radio on Pandora. Haha!
Play Focus Focus Dec. 26, 2011
Love this game. Reminds me of back when games were simple, fun and required skill and stuff.