There may be one or two bugs that I've missed. If this is the case I will do my best to eradicate them as quickly as possible!
Other than that, I hope you enjoy the game!
Fixed undo functionality breaking and added swatches, click on the current colour box to choose from them (They're also compatible with Darken/Brighten!)
Guys I left the eraser out because you can copy the colour of the background and patch mistakes with that, the eraser would probably have just been a white brush which would have been inconvenient if you chose to use a different background colour.
After months of playing I have finally obtained the Impossible Badge.
This is the most amazing game on Kongregate, hands down. The levels, although pretty difficult from the start (if you're taking in to account that you must collect all coins) prove absolutely ingenious, evil, tricky, and intricate. As far as I can tell, every last moving platform, spike, spinny thing and enemy have been placed and timed carefully to contribute in some way to the level without appearing there for the heck of it, a LOT of thought has gone in to this game from start to finish and I absolutely love it, great work!
Fantastic game, I love the visual improvements, although I felt that you could have done so much with this concept, it felt like there should have been much more levels.
Still, an excellent game and worth playing to the end.
Level 10: after lighting most/all of the boxes in order to reach the torches, a final set of boxes in the bottom left corner would not ignite, boxes that collided with the fire would ignite for a second and then unignite.
Great game, but a bug:
If I drag the mouse off of the in-game area and on to the menu (in an attempt to angle the line correctly), I might for example lift the mouse button while hovering over the "Restart" button, which will inevitably restart the level :(. Good work as always!
The locks were an attempt to show that the bosses were locked, not the levels, they're all open and available.
I've uploaded a fix now that has hopefully fixed all of these issues, huge apologies for that.