The gameplay is smooth and fun, but for a free player this game doesn't have much to offer. The skills are ridiculously expensive, and I think a game like this shouldn't really even have a skill system. The bad things about the gameplay itself are the camera angle, which causes the player to run into pits and traps because he can't see them, and from some badly designed traps like the swinging axes or the spinning logs with blades. It's hard to judge their hitbox, and in the case of the axes, the distance too, since they look pretty 2d.
I found a bug. I bought the Endless mode for cave map after unlocking nightmare for Endless manor. Then, while I was playing the Caves on easy difficulty, I suddenly got the Master Manor Runner achievement. This immediately unlocked the nightmare difficulty for the Caves.
An okay game. It's not easy to make an entertaining sniper game, but this one kept me busy for a while. The game is full of annoying typos, so maybe try working on that.
I enjoyed playing this game through. It's a fun game, if a little bit easy. I think the amount of money awarded after each level is a tad too large. I never figured out what the cluster upgrade does, so maybe add an explanation there.
Once you have played one "Papas something" game you have played them all. They just don't have enough new features in them to keep the series interesting.
Gaining money to buy upgrades is boring grinding. I also hate the upgrade that increases the amount of money gained. It's the upgrade that the player should get first, but it doesn't make the game any more fun and the effect seems pretty small. Also, what's the point in buying new opponents into the arena? They cost a lot and make perfect shots harder to score (and some of the missions because of that). There are so many upgrades in the shop, and every one of them requires multiple launches to get. The benefits are unnoticeable enough to make obtaining them a chore. The fun of this game fades quickly after you've seen all of the special gummies.
Really nice. The game is relaxing, the music and art are wonderful. It's good to that hidden object games can actually be entertaining. The writing seems to be done pretty sloppily though. Many of the speech bubbles have typos in them (becuase, somethign, cellebration etc.) Still 5 stars
Ahhh Johnn93. Yeahhh, those typos. It is unbelievable they slipped pass me. The game trolled me. How dare those typos hide from me even while I export the .sw file! They are very rude! Next time I will try even harder to avoid typos!
The use of colors starts to hurt eyes when the player reaches fast speeds. The upgrades get too expensive after a few levels. As the ending costs only 500 stars there's no point in upgrading any ability beyond 3-5 times since it would just hinder the player instead of helping. The game was short enough to maintain interest until the ending though.
One of the worst launcher style games. Horrible art style, boring upgrades and usage of memes. This game really doesn't shine in comparison with other similar games.
Some achievements don't seem to work properly. I got "beat level 6 without running" by dying after the checkpoint near the finish and walking to the finish. So you can get the achievement while running through the level. You just can't run from the checkpoint to the finish.
It's a very fun game. The puzzles are pretty often frustrating instead of challenging, though. Also I would like to see a level selection, which would allow to replay levels, and also because I clicked replay after solving level 22 and have no way to go to 23 without solving the level again.
I was on level 16, went to the main menu to unlock level 31 and now when I try to continue my earlier run it always takes me to level 31. Not cool. There isn't even a reset button.