JonathanY22's Comments

Game Comments
Play Soccer Physics Soccer Physics Aug. 06, 2014
Hm. 40-26. :l I wonder if I'm doing something wrong, or why my people keep on sliding backwards at the beginning of a slippery stage.
Play How Dare You How Dare You Apr. 14, 2014
If there's something I really HATE about this game, it's the fact that at times I accidentally click out of the screen, and once I click on the 'resume' button, even if I'm really far from an incoming projectile, there seems to be a phase after clicking the resume button that I'm not able to click or jump to dodge projectiles, resulting in me dying many, many, times.
Play Draw Gems Draw Gems Feb. 02, 2014
Glitchy, fairly laggy and instructions fairly unclear. I'd say that there should be a 'hold' button along with something to tell you the next colours.
Play Snake Snake Jan. 18, 2014
But the music is awesome.
Play Snake Snake Jan. 18, 2014
It really needs some kind of outside playfield - It seems very unpolished when you see the snake go out for one or two pixels before you die. Another note is that the score going up in 10s only makes it really dull. I'd recommend some kind of powerup or another way to score. If not, just increase it by 1 instead, along with some kind of +1 symbol once you touch it which disappears afterwards.
Play Idle Mine Idle Mine Dec. 20, 2013
I find it strange how qualities can rise up to as much as 985%. Wow.
Play Another Pointless Flash Button Game Derived From Other Pointless Flash Button Games Inspired For No Absolute Reason Featuring a Random Button That Asks You Random Pointless Objects and Challenges You (Yes you.) To Complete This Super Long Game If You Can Another Pointless Flash Button Game Derived From Other Pointless Flash Button Games Inspired For No Absolute Reason Featuring a Random Button That Asks You Random Pointless Objects and Challenges You (Yes you.) To Complete This Super Long Game If You Can Nov. 19, 2013
'type random text in the box' No, you didn't! This is random 'text:' fwefjiwtj8wkrfopwen439tfjnwe9bfh8q209pjrfiweojf92potatohjq Okay, maybe that wasn't random. But who cares?
Play Elements of Arkandia Elements of Arkandia Nov. 18, 2013
As much as I like this game and admit that it's a very good concept, it's just WAY too slow. I've taken already 10 minutes for just the first battle, and not only so, but the battle system is really unpolished. You could give extra turns for combos and T matches, or maybe a different implementation of the 'match 3.' Here, it's really like Candy Crush and depends a lot on luck. I've already went 7 rounds without being able to make a single energy or rage move, and so I kinda lost my interest in it. It isn't my first time trying to play the game either.
Play Grid16 Grid16 Nov. 17, 2013
The minigames got so fast I managed to find myself being able to see the different frames because of how each frame was so different.
Play Effing Hail Effing Hail Nov. 17, 2013
What I like to do is send those super-small snow pieces flying above the screen, and when they come down they're 15 to 20 meters big and coming down at a really fast speed. If it actually manages to hit something, it'll probably deal 60 to even 100 damage.
Play 10 10 Oct. 17, 2013
I got kinda disappointed when I found out there weren't 10 levels each time...
Developer response from iojoe

I know! Me too, for symmetry - but in the end it made more sense to put slightly more levels in each set. Thanks JonathanY22!

Play Give Up, Robot Give Up, Robot Oct. 16, 2013
Dammit. Level 50 took me 4 times the amount of how long it took me to do all of the other levels combined.
Play Valthirian Arc Valthirian Arc Oct. 15, 2013
Only on Month 11 did I finally get a penalty. DARN IT, GAME, Y U GIVE SUCH LITTLE APPRENTICES?!
Play Mutilate-a-doll Mutilate-a-doll Oct. 03, 2013
Did I just destroy a gun by a bullet it just shot?
Play Persist Persist Sep. 20, 2013
Good concept, imaginative use of art, but implemented in the worst (and by that I mean REALLY, BAD) way possible. What kind of water makes you explode? What part of exploding is in minimalism? Levels are way too long at times, and this game is just as hard as if you were to play any other platformer with your eyes closed. 2/5. 1/5 for implementation 3/5 for art 4/5 for concept and originality 2/5 for gameplay
Play Dungeon Developer Dungeon Developer Sep. 19, 2013
How I wish there was a Sandbox version of this game...
Play Flood Runner 3 Flood Runner 3 Aug. 20, 2013
971,676... SO... CLOSE...
Play Kingdom Rush Kingdom Rush Aug. 20, 2013
Is it just me, or is this game insanely hard? I needed 4 tries to finally get through Level 3 without losing too many lives.
Play Run Run Aug. 19, 2013
What really makes me hate this game is that it's deceiving - For one, the view makes it hard to determine your position, and for two, landing on the edge of the brick makes it impossible to jump as it thinks that it's already falling, so landing there basically means you've died already.
Play Hit The Jackpot 2 Hit The Jackpot 2 Aug. 18, 2013
Woah. That was close, received Tied for 15. Is there no kind of reason to solve this, or are there allowed to be 16 people? That reminds me - change the ranking system, if they're tied, there should be a T, followed by whatever place you both a ranked in.