Jzyehoshua's Comments

Game Comments
Play Decision:Medieval Decision:Medieval May. 11, 2014
I figured out why I couldn't get the Master of Wisdom on day 88, apparently there is a glitch. I checked the taverns for the guy with an apron, found the Grayed Quarter said no Master had been found there, and found a Master there. Took him to the Tavern like I had before, and it didn't show him. Finally went a third time and it finally completed the quest. For some reason he had to be taken to the Tavern twice on two different missions to complete the quest.
Play Decision:Medieval Decision:Medieval May. 10, 2014
Here's a great way to stop the game's lag, particularly useful on the South Outside map where you fight thousands of enemies at once. 1) Once in the battle click Menu and then Controls, change to the right option where keys move and mouse shoots, 2) when shooting hold down the mouse button instead of clicking, which makes a huge difference in lag, and 3) if there's still lag zoom out by clicking outside the game and pressing CTRL and - (minus) together.
Play Decision:Medieval Decision:Medieval May. 10, 2014
The game would be perfect if not for the horrible lag problems. On one stage with 12000+ enemies on the map, I have gotten lag for over a full minute, meaning the character would run around in circles/the wrong direction for over a minute without any keys being pressed, without the mouse being touched, for a full minute. Great game otherwise, but the lag glitch is very serious at times.
Play Decision:Medieval Decision:Medieval May. 09, 2014
The game is annoyingly laggy at times (read character running in one direction 5 seconds after they should have stopped) but still well deserving of a 5/5 rating, and even better than the regular Decision games. Great work by the developer, although I would like to see the controls fine tuned a bit more.
Play Epic Boss Fighter Epic Boss Fighter Apr. 06, 2014
This is an excellent example of how even a very linear game can feel strategic with a quality upgrade system.
Play Lost Crypts Lost Crypts Apr. 06, 2014
Great concept, but 1/5 for the horribly unbearable lag. As warrior you move at a snail's pace and there's a huge disconnect between pressing buttons and your movement, so you can press left and not move left for 10 seconds, and then you are moving when you don't want to move anymore. Way, way, way too buggy.
Play Warlords: Epic Conflict Warlords: Epic Conflict Apr. 03, 2014
5/5 game in my book, I'm surprised this isn't rated higher to be honest. The only reason I can think that maybe it's not would be A) long battles (could make a setting option to keep the speed up button locked instead of turning off when you make an action), B) lack of storyline/plot, C) could use more out of battle interaction, which could be addressed through some sort of economic system similar to classic console games such as Gemfire or Romance of the Three Kingdoms, or D) overpowered special moves that drag out battles.
Play Warlords: Epic Conflict Warlords: Epic Conflict Apr. 02, 2014
Nice to see there's a speed up button now, but it apparently does not work and keeps turning off. What's the point of a speed up button that does not stay on?
Play Hydranought Hydranought Feb. 27, 2014
Very quickly gets repetitive. This game needs some kind of default settings so that you can set what you want turned on automatically at the beginning of each match (like energy generation and energy generating ships) because you just end up spending the first 30 seconds each and every match turning these all on and then just sitting back until the match ends.
Play Space Flash Arena Space Flash Arena Feb. 20, 2014
"It's a simulation game, not an arcade. If controls are complicated, you can just stay in the main menu and watch bots fighting for you. :)" Nice response by Shurikmur. The controls were anything but complicated, Z to switch weapons, F to fire missiles, Shift to accelerate, and M to change the radar (which didn't seem to do much). It is strange though that the controls aren't mentioned on the menu though, only in-game. These controls are nothing though to what's required to play Halo for example, not sure why people are playing. Great design, hopefully you expand on this and add a storymode, exploration, and upgrades.
Play BloodRealm BloodRealm Feb. 13, 2014
Revelation makes clear that there is a coming war between Heaven and Satan's world kingdom, this game is designed as propaganda to get people in support of the latter.
Play BloodRealm BloodRealm Feb. 13, 2014
Prometheus is another name for Satan and this game's plot, as seen from the opening screen, is clearly Satanic per the Book of Revelation. Be warned.
Play Kings Of The Realm Kings Of The Realm Feb. 04, 2014
Unity doesn't work, some SSE2 error. Apparently they introduced an error in the latest Unity update so Unity games no longer work for many people. http://forum.unity3d.com/threads/142411-Error-Launching-Unity-Player/page4
Play Crush The Castle 2 Crush The Castle 2 Jan. 15, 2014
Sure is a good thing kings keep so much dynamite in their castles.
Play Little Protector Planes Little Protector Planes Jan. 13, 2014
Just way too glitchy. Great concept, horrible interface. You can't go to the equipment screen without the game crashing. Movement on the map is clunky at best. Will be a great game once all the bugs are ironed out. Until then this is a 3/5 for me, 5/5 once the crashing bug is fixed because that makes this unplayable unfortunately.
Play Crystal Story II Crystal Story II Jan. 12, 2014
Great game. I'd suggest when upgrading skill points though to have a quick switch button at the top to switch between players, because it's annoying having to go back out of skill points to switch between each player.
Play Kingdom Rush Frontiers Kingdom Rush Frontiers Jan. 11, 2014
The cake is a lie.
Play i saw her too, with lasers i saw her too, with lasers Nov. 02, 2013
Lugubrious, there's a level select...
Play i saw her too, with lasers i saw her too, with lasers Nov. 02, 2013
The happy ending I guess is where the last human, the scientist, turns into a zombie.
Play The Pride of Taern The Pride of Taern Oct. 31, 2013
Deserves a lot of credit for avoiding the stupid energy system of other games, but resting should recover proportionally, not by fixed amounts.