KWarp's messages

Public messages for KWarp

avatar for JSilvis

Jan 25, 2012 10:41pm

Well I have to admit; the game grew one me. It took me a really long time to get used to the controls. It wasn’t until about level 13 that I actually got them down. Once I knew what the hell I was doing, it actually started to become fun. So, disregard my comment below. While the learning curve for the controls is incredibly steep; once you g…

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avatar for JSilvis
JSilvis Sep 8, 2012 2:15pm

Almost 8 months later, must have been busy. Idk why the hell I didn’t just delete my comment instead of making another before.

avatar for JSilvis
JSilvis Sep 8, 2012 4:19pm

Wait, what the hell. I thought it was the dev who had replied to this. Nevermind then.

avatar for cxxccxxc
cxxccxxc Feb 28, 2014 7:29pm

Almost 2 years later, the same guy replies. No, I don’t stalk. I just check my comments when I look for old games and I found this. :P Waves “Hi”

avatar for DrYoshiyahu

Feb 1, 2012 5:48am

Hey man from one dev to another, I really love the way you listened to all those comments and feedback from your players and changed Bullet Time Ninja accordingly.

avatar for cxxccxxc
cxxccxxc Sep 7, 2012 9:03pm

That he did do… That’s the second way his game is unique. All the flying ninja stars and lazers are too common to be unique, but the basic bullet time effect and the developer’s resp…

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avatar for thegod333

Apr 29, 2012 4:53pm


avatar for sonicblastoise

Jan 27, 2012 7:09pm

Great work on BTN. Don’t worry too much about the haters :)

avatar for KWarp
KWarp Jan 27, 2012 7:17pm

Haters gonna hate. :P

avatar for JSilvis

Jan 25, 2012 9:54pm

Hey. So I do have to agree with everyone on BTN. You made a pretty good game that had a lot of potential and could have been fun. Sadly, the control completely and utterly ruin it. Half the time I can’t do what I’m trying and the other half idk how I did it. Also, the whole focus thing is taken directly from the game Focus. I dunno if i…

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avatar for Angried

Jan 25, 2012 8:08am

>Level 6
>Time 6.66