The Sabre of Sacrifice seems pretty useless:
Tested on the third Raid, Ranger equipped with 5 Multishot and 5 Hitstreak keeled over 10 seconds into the fight. I have Full healbook priests and used a scroll but the selfdamage is just way too high.
Also third Raid: actually getting one of your knights is kinda tedious, have to restart the raid over and over until RNG blesses me with a decent formation. Please reduce clipping between raiders or something. pretty please
Love the Game
i really really like the game so far, looking forward to what it will be like.
Issues i have: Trader is all like: Do you want some Book of swiftness with your Books of swiftness?
Please make book availability semi random or something maybe? its frustrating when you always get the same book offer and its crap (2 swiftness on the warriors is fine so they grab aggro, more doesnt seem that great)
which is related to my second issue:
Clipping between party members. Especially in raids, my warriors like to shove other party members in front of them and are all like I CAN SHOW YOU THE WORLD while the priest in front who is now a tank is just crying.
I hope you get the idea, love the game, #lesscollisionbetweenpartymemberskthnx
id really love to be able to jump to the current position of a fleet from fleet menu. And it would be great if you could cycle through your owned planets in planet view. would make upgrading all your stuff much smoother than always having to go to the list. pretty awesome idle!
Easy to beat every level:
Build about 4 tax collectors and drag them between the houses and your castle for easy money
Archers are the best class, can easily beat the game with archers only
Good Spells: Heal, Revive and both lightning spell
SPELLS DON'T HAVE COOLDOWN, it looks like they do in the interface but you can spam them to your hearts content if you have the money
you can completely ignore the middle upgrade tree
So yeah, the game is really pretty poorly done
The draw function is terrible as is.
I've had it multiple times that i wanted to make a move and the game ended in a draw because that instant the draw offer popped up.
This needs some good old [Are you sure yes/no]
also super easy time 1 mage +9 power +3 chain on highground + 7 knights. on first Turn build a full knight wall in front of the mage and let the enemy come. Normal fight is now: Middle knight steps forward and slaps enemy, especially if knight to take the shield away, now the high ground mage zaps the shieldless enemy. then the rest of the wall catches up so there is a one line gap between mage and knights. From then on just reapeat knocking shield off with a knight and zapping. on third round it's good to let the wall fall back one line so more enemies are in direct range of the mage. hope this helps those for whom the other strategies dont work
this game would really benefit if you cut out the idle time, every try i have to watch the balls bounce. then the scales slowly set and i can finally make a guess. and it takes too long after every time you fail, why do i have to click two confirm buttons every time? this is stupid.
Levels 1-4 are a bore, 5 is neat. 6 is easier than 5 imo and 7 is tricky.
Controls: You just can't attack and move at the same time, i guess people don't realize this and complain about the controls?
It's easiest if you first get the money tree upgrade for 1000 which gives about 50% more cash
Then buy the laser and upgrade reload speed first, the 2500 upgrade is enough, then 2500 ammo capacity and nothing will ever again get close to your gate
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