This is a game that makes you feel sad when its over because its over. And I don't think a level pack would be enough. But its 2015, where's a sequel? Petition the White House if you have to, this needs to happen!
Stage 34 is amusing, as it looks like its set to be a tough race with Ed. OR you skip the first piece, pick up everything at your own pace, and come back for that last piece at your own pace. I like games that give you options.
I agree with Cevgar that this isn't a real metroidvania game, I think that most metroidvania fans might find this a nice quick game up their alley. To be a genuine metroidvania you would need some collectible upgrades that expand where can travel on the map, which this doesn't have, but I don't feel that this game would be improved by their arbitrary addition.
I normally like to either beat or give up on beating a game like this before giving a rating, but I made an exception. If the game were half the length, I'd have beaten it and decide its 5/5. And I won't punish Kajenx in rating for making a longer game when that doesn't mean withholding a story conclusion. If you must, pretend everything past stage 40 or so is a bonus map pack which is sometimes times ridiculous. But that's okay.
"Level 36 is impossible", I thought. "I can get the special blocks but no matter what I do I can't remove the bottom line." Attempt 241 or whatnot get special blocks done and points over bar at the end but two of the immovable blocks at the bottom remain. Prepare to rage. "Oh, remove the bottom line wasn't a requirement. I'm a dumb."
The cycle "This stage is just bullshit, how do they expect you to [do thing]??!?" ... Anger and Despair ... "This game is bullshit." ... Beat stage ... "Hot damn I'm a sexy god of puzzle skill, this game is the bee's knees." ... Next stage ... repeat.
On the first stage, can't get one of the stars. Retried 10 times, jump can't be made. Maybe if I had like, a thousand more coins I could get it and thus get to the second stage. Instead I have to grind the first stage over and over and over and over and over before I can even think about maybe moving on to the second stage. What is this a MMO? You can do with a bit less repetitive grind. You have multiple stages why not use them?
I find myself often making saltwater oceans with more water than salt-water (if barely), spreading plant to the clear water pockets within, and burning the plants. I wonder what this says about me as a person.
For the completionist, you cap out upgrades less than half way through and there's nothing to do with the money after that. There should be some vanity upgrades (hats, etc) to spend that money into. Or have everything that functionally upgrades go to one higher level but that last level is absurdly more expensive and non-completionists will just ignore it.
The greatest thing about this game is that its a puzzle game but if you replay the stages you will have absolutely no recollection of what you did to beat it the first time and this means replay value.
I would like if the rate for stealing skins in some way took into account the maximum level you have reached. Such as when I'm clearing the upper 40's and there is one lonely batman who refuses to surrender his cape and cowl. Kudos to that raccoon for being 'in character' but I'm trying to complete a catalog here.
All of the other games had a point near the end that spammed random baddies throughout the whole game at you. The addition of some random costumed raccoons at the final boss fight wouldn't make things significantly harder and it'd help out folks with their collections a tiny bit.
You should at least go the first 5 to 10 minutes before badgering people to buy hints and crystals. I realize game designers need to eat and all that but this feels like the kind of game you put on a smartphone and hand to a kid and they'll have a blast but wring up a $50 charge.
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