Public messages for Keslen
Dec 11, 2012 10:04am
Guess who’s back, back again. Lino’s back, tell a friend.
Jul 9, 2012 7:46pm
hey thanks for the bug feedback on Robot Taco! Taco!, I made some changes today and made more bugs, that are now fixed. Oh and you destroyed the high scores…best jason
Feb 10, 2012 10:29am
Brilliant tester, thank you very much for your feedback about Pigsaw’s Challenge :)
Jan 8, 2012 3:15pm
Nov 2, 2011 3:10pm
Hello there! I updated Dangerous Dungeons and now the character moves faster, jumps little higher, and has more float in his jump. The game should be easier now. I would appreciate if you would take an another look at the game and tell me what you think. Thank you.
Keslen Nov 2, 2011 4:24pm
The updated controls make this game much more playable (and enjoyable to boot)! The death animation is still a little awkwardly long, but it shows up much less often now so it’s not nearly as b…show more
The updated controls make this game much more playable (and enjoyable to boot)! The death animation is still a little awkwardly long, but it shows up much less often now so it’s not nearly as big a deal. All in all, I’d call this a nice, fun game with these new changes. There is one question/recommendation I would like to make, however: Do you have an upper limit on the speed on which the avatar can reach while falling or do you have it constantly increasing with gravity no matter how high it gets? It feels like the latter as I’m playing and the former tends to offer a more fluid experience for the player. However, don’t let that little nitpick take away from your pride – you’ve got a good game on your hands here.show less
Apr 21, 2010 11:44pm
I’m impressed by your comment in “Elements” – I am sure the author and the gamers will appreciate it.