Kishero's Comments

Game Comments
Play Tropical Farm Fun Tropical Farm Fun Mar. 11, 2013
There, is, no actual strategy no actual game play, it snot even the thinnest kind of time management game, because there is absolutely no need to manage time. All you do is plant as many of the most costly crop you can, as often as yu can and buy any upgrade that cash and level allow.
Play Human evolution Human evolution Jan. 07, 2013
Needs a creationist version where you stay exactly still, as a human, at the finish line while nothing changes.
Play From The Black From The Black Jan. 07, 2013
It feels, very cramped, shots and sprites are very large and the arena rather small, claustrophobic.
Play Lost Magic Lost Magic Nov. 12, 2012
Looks interesting, some nice notes, but its too hard to figure out where to go or where promising quests will be. Referencing "The south road" when there's no roads leading south or by that name is just confusing.
Play GARE GARE Jun. 19, 2012
Suggestion: In the upgrade menu, need to have how much cash you have available prominently displayed. Either its not there, or I can't find it.
Play Dragon Oath 2: Fog of War Dragon Oath 2: Fog of War Mar. 19, 2012
Got to love blatantly misleading icons. thats 60 seconds I won't be getting back. Less work scalping thumbnail art, more on coding.
Play Legacy of a Thousand Suns Legacy of a Thousand Suns Feb. 09, 2012
Bug: Constantly looses connection with servers, its not my connection as the rest of the tab, kong chat ect, are fine as are my other tabs and everything else.
Play Know your jewels Know your jewels Dec. 13, 2011
Very short, also the Emerald one is, slightly contraversal as there are several gems or gem quality stones that can hold such a colour.
Play Clash of the Dragons Clash of the Dragons Nov. 23, 2011
Can we loose confusion effects? loosing all control of ones play for big spans gets old and pulls the player clean out of the game.
Developer response from 5thPlanetGames

Thank you for your feedback on this mechanic, we're always looking for ways to make Clash of the Dragons a better game.

Play Doodle God 2 Doodle God 2 Oct. 28, 2011
Would like groups to stay selected after you make a combination, as trying to be methodical becomes cumbersome other wise.
Play Little Cave Hero Little Cave Hero Aug. 12, 2011
Needs an ability to scroll the screen when in mines and not full screening
Play My Flash Intro For  My Website My Flash Intro For My Website Apr. 07, 2011
Very pretty. Nice Music. But, ask your self this. When you go to a flash gaming site, do you want to watch an intro, or do you want to play a flash game? When playing a PC game, do you sit and watch the pregame 'made by whoever, pimping out these other guys' bits or do you want to Play The Game? Every mouse click between my hitting your site, and my playing a game that looked interesting is a second of my life I will not see again. Use this as a pre-loader, trim it down to 30s, but do not bog down the loading of your site by giving a chunk of flash I need to pull down just for visiting.
Play Infinite Tower RPG Infinite Tower RPG Mar. 23, 2011
Needs more transparency of mechanics, have my gear, or stats actually change the character art, other wise its the same fight over and over to all intents and purposes. Its good, but you need to offer some more tactical choices with actual impact both on play, and art, before its worth calling a game.
Play Space Gufo Space Gufo Jan. 26, 2011
This game, brings absolutely nothing new to the table, not graphics, game-play, plot, or even music. As such there is no reason what so ever for it to exist, much less for it to be exposed to an audience.
Play Broken World WIP Broken World WIP Jan. 11, 2011
I agree with Natter, on all points. also a problem is crowding all commands around 1 hand, try to turn left, and shoot at once, for example, and you need the third finger on 2 keys at once.
Play Battery Battery Nov. 23, 2010
Good music, nice art, but nothing spectacular. Rather too easy and lacking in variety though. Need more enemies, attack patterns, bosses and power ups. In other words, you have a potential classic here, it just needs more of basicly everything.
Play Creepy Colums Creepy Colums Nov. 04, 2010
You know, it takes genuine courage to look at an over crowded genre, and regardless of total inability to bring anything new to it but a tile set, declare "Me too!" but unfortunately courage, at least that kind of courage, does not make a great game.
Play Phobiaphobiaphobia Phobiaphobiaphobia Oct. 21, 2010
A lot of them do seem to be flawed choices, less about fear, than assessing risk. Would I rather be set on fire [non-fatal] or die by drowning. for example. Me. no. am. suicidal.
Play Apokalyx Apokalyx Oct. 21, 2010
Bit of wasted potential in the setting. You make a big deal of post-apocalypse but everything looks generic post 90s fantasy. Likewise, the combat system looks more engaging than it is, I never felt any benefit from triggered powers or defending, you just hit the other guys as much as you can. Look at thinks like Fallout 3's shishkabob, odd weapons visibly cobbled together out of junk, armour likewise. Remember that arenas need to be open, the great Roman coliseums you are trying to recall were sand-floored and open to the sky. Also, it would be more engaging if you make the sprites larger, more detailed, and closer together. Have them quickly dance in and out of striking range not bound half way across the floor, more than a long stride is too far apart, convention be dammed. And you need to buff up the options other than attack.
Play Thomas was alone. Thomas was alone. Oct. 17, 2010
Just getting a black screen here.