Kohlenstoff's Comments

Comment

Juicy Space

Play Juicy Space

Dec. 28, 2015

Rating: 0

Too much parts of the game seem to make no sense. I can collect and buy rocks... ehat do they do? I see the possibility to get skills in shop, but why i cant still buy some? Such questions should be answered.

Juicy Space

Play Juicy Space

Dec. 28, 2015

Rating: 0

Nice game, but the big background particles are annoying. Hard to see shots from enemies, while so much so big stuff is allways moving.

Endless Expansion

Play Endless Expansion

Dec. 21, 2015

Rating: 0

@jcheung: http://imgur.com/SXkT4IT The problem with the cheap buildings is the expensive road system. One example. You can build a row of coal burners for a few units concrete but have to waste millions of steel for energy cable, but this steel would produce more energy, if invested in windmills. Another example. Your sand production could run cheaper, if you remove half of them, build windmills instead and upgrade them. Actually the construction cost of a sand production is soo cheap, that its not useful to have soo much.

Endless Expansion

Play Endless Expansion

Dec. 21, 2015

Rating: -1

@jecheung: You focus too much on expansion. This increases the cost of buildings and their infrastructure way too much. Focus on balance between expansion and build up. Keep in mind you can sell for the amount, you payd for. Here is my build (3 days medium activity, today i think i will get fiberglass without deficite): http://imgur.com/IPw6SOm

Endless Expansion

Play Endless Expansion

Dec. 20, 2015

Rating: 2

I got already 2 screens full of stuff and im currently using my first solar panels. I think the game is currently well balanced and really great. I had no problems to get all ressources up to plastic production and this without having too much from anything, as you can see here (Spoiler!) http://imgur.com/wlwGkPO (Spoiler). And i like, that i actually can do something instead of waiting for hours or days until next click.

Boss Must DIE!!

Play Boss Must DIE!!

Dec. 19, 2015

Rating: 6

I guess developer is more focused on preparing the game for ingame payments instead of making a good game. Thats explains, why the sounds are annoying, the music is a joke and the balance is already fallen down. Next time make a good game first and think about getting payd later. A good game is a game, which makes actually fun. A good game can only be made, if the creator either knows very much about making games or if the creator actually likes to play, what he makes. Here neither of both is the case.

AAnother Sspace Sshooter!!!

Play AAnother Sspace Sshooter!!!

Dec. 05, 2015

Rating: 0

No Pause, boring beginning, annoying short music loop, credits during beginning of gameplay and boring levels with a low difficulty curve (boring long beginning is bad, especially when amount of lives is limited), poor description of powerups, hud and happenings. You should rework it, the graphics are good and the feeling of flying and shooting is also not that bad. But the on hit feeling is bad and needs also rework. Make more different enemies, let more of them come at once, give em different patterns, make or get better and LONGER music loops (remember, you want to let people play long times, many musicians (like me) offer music for free so that you dont need such shitty megashort musicloops).

Galaxy Siege 3

Play Galaxy Siege 3

Nov. 22, 2015

Rating: 1

The bosses cannot be fought with tactics. Evading is not possible and trying different combinations of weaponry would require more grinding, than an idle game. The nukes do a damage of 1, whoot. Has this game passed any betatesting? I guess not.

Shop Heroes

Play Shop Heroes

Nov. 19, 2015

Rating: -10

I see the term "energy".... bye!!!

Developer response from cloudcade

Hearts (or energy) are used to compliment/surcharge/discount to a customer. You may use them to charge less or charge more when selling items. "Energy" doesn't keep you from performing any core actions in game. The Hearts enable you to strategize and play smart! :)

Spellstone

Play Spellstone

Oct. 15, 2015

Rating: 15

Ingamepayments = 1 of 5 and gone

Helixteus II

Play Helixteus II

Sep. 03, 2015

Rating: 1

@Rucalpesto: Thats, why exporting of savegames exists (in this game shift + p). And due such problems you should make every day a new file... harddisks are large enough nowadays.

Helixteus II

Play Helixteus II

Aug. 25, 2015

Rating: 1

@milber press shift + p and save file

Helixteus II

Play Helixteus II

Aug. 24, 2015

Rating: 0

@mikesully52: Standard prestige systems are getting old and annoying. This game offers some kind of prestige. The other universes are possibilities to completely start over with improved parameters.

Helixteus II

Play Helixteus II

Aug. 23, 2015

Rating: 1

@rafidathallah: Press Q during battle to choose and use inventory items

Helixteus II

Play Helixteus II

Aug. 21, 2015

Rating: 0

@zuf601: Rightclick and "more game settings" and increase first number to desired amount to reduce lag. But keep in mind, that this has some consequences. When building begins or ends you need to leave and enter planet to see changed status.

Helixteus II

Play Helixteus II

Aug. 21, 2015

Rating: 1

@Lzerk: Costs of material increase with production capacity so that buying materials becomes never cheap. Its allways better to mine. Never sell any material, you might need this later. And use last 5 kyrium allways for pickaxes only. When you hear to these rules in late game you need to mine less than 5 minutes per day.

Helixteus II

Play Helixteus II

Aug. 20, 2015

Rating: 1

@newhuhol: With energy balls from powerplants. When you progress, you can afford enough upgrades to have allways enough energy balls. If you got some, click on ships in right menu and choose atop of the window "all" and scroll down to your ships, which are under construction, click energy ball, click use, choose energy ball from inventory, click use. Repeat for next ship.

Helixteus II

Play Helixteus II

Aug. 19, 2015

Rating: 0

@cadaverescu and others with Central business district autocollect problems and other CBD problems: When too much CBDs are used, they stop function. I checked it now. I had 165 CBDs and was not able to colonize another big planet with CBDs and Ore mines without getting problems with autocollect and not working CBDs. After i reduced my Amount of CBDs to 130 i was able to colonize another planet with 2200 Buildings and 20 additional CBDs and everything works fine.

Helixteus II

Play Helixteus II

Aug. 16, 2015

Rating: 1

StaraviaVT: Ever wondered about rare stars? ;-)

Helixteus II

Play Helixteus II

Aug. 16, 2015

Rating: 2

@Überbob: I get similar problems, when i build too much buildings. I got currently 15000 Buildings and all works fine. When i build more, some CBDs stop working completely. They dont reduce cost and dont collect. I had 19000 buildings on 80 small to big planets in my biggest time and at this time even autocollect and manual collect stopped working. Then i reduced to 15000 buildings on 8 big and 8 small planets and all problems were gone. Then i tried to build some additional CBDs or another planet with 2000 Buildings and the new CBDs failed again. So i have to stay at 15000 for now. Maybe its a performance issue. I want to try to reduce number of CBDs with 8 x 8 and hope that i get more place then.