@Vusa - You need to spend 10d in updates to get the stars for the last company?...screw this I'm outta here, this game is too bloody unbalanced. Jamboska, if you get around to fixing the balancing of the game, let everyone know, but 'till then, this is kinda pointless. Leaving my score at 3* for a good but completely unbalanced game.
Having gone up in millions, billions, trillions, etc; earlier on in the game, I feel it would make more sense if later prices were listed only in every third power of ten as well. For example: Decillions, 10E+36, 10E+39, 10E+42..., rather than every power of ten. Just a little idea. :)
This is a great game, certainly worthy of 4 stars at least (I might add the 5th star later). Only thing I can see that might be worth adding at this moment is the option to pick up and move units already on the field, perhapsto make a better formation (because you originally dropped them by accident in the wrong place). :) Just an idea.
I have (among other things) 275 car dealerships, and my total money gain is about $2.75quintillion/sec. 1 more level on the car dealership costs $4.549sexillion, or about 28 minutes of idling for just 1 level. You have play the stock a lot in the late-game to get anywhere...
In case you've missed the update, Sandoumir, the game is no longer a linear clicker - it's now an exponential clicker. While this doesn't make it great, it does at least prevent the game from simply reaching a point of runaway profit within a very short period of time.
Well the artwork's certainly improved, I'll give you that. The game's longer too, though not much. The thing that makes even basic idle games challenging is having prices increase with each purchase. The first cube costs 100. Then the cost should go up to 101, 102, 103. Same with the others. A straight-line increase in price would lengthen the game a bit. Faster price growth would lengthen it much more (101, 103, 106, 110...) or maybe even say a 2% increase! You should change the Purple*2 bonus purchase, a one-time purchase that doubles existing cubes but not future purchases isn't worth buying. And it might be good to add upgrades for the clicks per second, so it's still worth clicking. These are all things that I think you should really consider if you plan to update this game again. It wouldn't be great, but it'd at least be better. :) In the meantime, for the effort you've put into improving the interface and the fact that you've not given up on it yet, I'll now give 2 stars. :)
Earning LPs boosts your ability to collect XP, but there's no correlation the other way; coupled with that, there's no way much to reduce the time for earning LPs from quests. I still think it would be much better if the higher your level is, the faster quests will complete, so that the later quests (which takes up to/over a day each) would be completeable in a more reasonable time-frame.
After getting Maximum Energy, the game balance goes way off. Spent about an hour getting up to 3km/s, then bought a Max Energy and now an hour later I'm up to 3Gm/s (or 10c - 10x the speed of light. In other words...Warp 2!). How fast can he go? :P
What is the significance of the chips? When I calculate, I produce flops, and these are converted to cash to buy processors which can auto-calculate more flops. But the number of "chips" just goes up steadily at 1 chip per second or something, and they can't be spent or increased manually or anything. What do they do?
I thought that the purpose of the LP was that they would give you a bonus to XP earnt, or could be spent to buy permanent stat boosts in the family trait screen? Then, the player would need to decide between long-term small stat boosts for future generations, or having a bigger XP bonus in the current life?
The new Family trait system looks like it'll be a great addition to the game, but when I first went to take a look at a it, it froze my browser. Hopefully this is something that will be fixed pretty soon. xD Also looking forward to the new quest system, 'cos at the moment the most efficient way of gathering LP is to do just the 1st quest then retire, and keep building points 2LP at a time. It would make more sense if the amount of LP/min increases slowly with each quest, such as if they go 4mins for 2LP, 6mins for 4LP, 8mins for 6LP, and so on (for instance)...the LP/min ratio would gradually increase towards 1 as you progress throgh more quests, making them more efficient and encouraging you to do more quests between retirements. :)
One idea I had which might be good, is if the length of time it takes for any given quest to complete is based on how many resources you currently own - buying more resources reduces quest times by some % amount (making the longer quests more feasible to complete later in the game). Also, as it stands at the moment, longer quests are MUCH longer, but only give slightly more LP (if at all), meaning that the most efficient way to gather LP is to keep doing the first quest for 2LP and then retiring and repeating over and over again. Any other quest takes longer and gives less LP per time spent. Just a thought...
Using shift or ctrl to bulk-buy is great, but it would be great if the prices changed to reflect the total cost of the levels being purchased. Also if you don't have enough to buy 10 or 100 in one go, it would probably be better to disable that bulk buy, rather than just buying 6 or 7 or however many. The idea of buying a nice round number of levels is kinda defeated if you go and let it buy only part of them due to insufficient money... :)
Probability to win Youtube competition: 507%. I think I beat the game already. :P But seriously, nice little game, takes far too little time especially with an autoclicker on the job. Plus the money rolling over into negative numbers every couple of seconds during the endgame gets annoying, you should longer integers in your calculations. ;)
I was earning about 2500J/s on idle thanks to the bonuses I bought in the shop, then I got another idle upgrade on the main page...and my idle power dropped to 13J/s. Please fix the idle upgrades. I guess I'll have to reset now as I've lost all those bonuses...
Hey, do you like games? So do we — that’s what makes Kongregate the best source of free games online. We have thousands upon thousands of free online games, from both one-man indies and large studios, rated and filtered so you can play the best of the best. Read more »