Kraz31's Comments


Beyond The Universe

Play Beyond The Universe

Nov. 25, 2014

Rating: 2

Reminds me of the "Learn to Fly" type games, except without the fun crashes. The required interaction is so low that you can just leave this game running in the background and check in once in a while.

Samurai Solitaire

Play Samurai Solitaire

Nov. 30, 2013

Rating: 2

Wish I could edit my previous comment. It's FreeCell with a 'samurai' theme that gets very tiring when you have to drag every single card up to the piles and sometimes drag more then once because the game doesn't register you placing a card.

Samurai Solitaire

Play Samurai Solitaire

Nov. 30, 2013

Rating: 0

Just FreeCell with a 'samurai' theme

Classic Bubble Shooter

Play Classic Bubble Shooter

Nov. 30, 2013

Rating: 3

Too slow. Also missing the feature where you can see what color is coming next (a feature of most classic bubble shooters) which slows down the game further.

Sugar, sugar 2

Play Sugar, sugar 2

Jun. 23, 2012

Rating: 2

My inability to draw straight lines has really come back to bite me.

Wake Up the Box 4

Play Wake Up the Box 4

May. 29, 2012

Rating: 1

Very nice. I like the Pixar reference in level 29.

Backyard Monsters (removed)

Play Backyard Monsters (removed)

May. 24, 2012

Rating: 2788

It would be really nice if blocks and mines didn't take 05s to build. It gets really tiring pressing Buildings>Build>Speed Up when placing a row of blocks or mines. It should either take no time at all, or you should be able to queue up a bunch.

Boom Town

Play Boom Town

May. 05, 2012

Rating: 1

A bit too easy. Having the price of gold fluctuate more would make the store/sell decision harder. Right now it seems like gold is almost always around 1400 so it's always worth selling. If gold swung wildly from up and down I'd have to work harder to time the prices. Maybe since there is a period where gold spikes, there should also be gold ruts. I do like how buying bigger bombs doesn't equal bigger profits. You do have to find a good balance of bomb sizes to get the biggest bang for your buck (if you'll excuse the pun).

Zombie Last Night 2

Play Zombie Last Night 2

Apr. 27, 2012

Rating: 9

Zombie killing checklist: Shotgun? Check. Mini-gun? Check. Chainsaw? You can't have a proper zombie game without a chainsaw. Otherwise, pretty fun.

Sugar, sugar

Play Sugar, sugar

Apr. 27, 2012

Rating: 11

I suck at this game. Not because of the difficulty of the puzzles or the speed of the sugar. But for one simple reason. I apparently can't draw a straight line. Otherwise, fun game.

Defender's Quest (lengthy!) Demo

Play Defender's Quest (lengthy!) Demo

Apr. 25, 2012

Rating: 4

I normally don't like tower defense games, but throwing in the rpg elements made it great. I would have played this all the way through and it probably would have been one of my favorites. But it's only a demo, so sadly I'll probably forget about it and move onto lesser, yet more complete, games on Kongregate. Such a shame.

Drift Runners

Play Drift Runners

Apr. 20, 2012

Rating: 6

Finished the race with a skid worth 101 pts. Game says I got a total skid score of 2017. Achievement says my total score was 1917. Wtf

Backyard Monsters (removed)

Play Backyard Monsters (removed)

Apr. 20, 2012

Rating: 29

There's a lot of hidden costs in this game, especially as you keep upgrading. As an example, if you want to upgrade a Lvl 7 Twig Snapper to Lvl 8, it'll cost you 135,000 pebbles and 24 hours. But since it's offline for 24 hours, that means you're also giving up 10,440 twigs/hour, or 250,560 twigs. And since the upgrade only gives you an additional 2,880 twigs/hour, it'd take almost 4 days to make up for the twig production you lost.

Clear Vision 5

Play Clear Vision 5

Apr. 19, 2012

Rating: 5

What's the point of having a pre-game tutorial at the beginning if you're going to get an in-game tutorial as you upgrade weapons? I didn't think I needed to be reminded about the height and wind factors.

Backyard Monsters (removed)

Play Backyard Monsters (removed)

Apr. 17, 2012

Rating: -4 loading screen has been on "Rendering...100%" for 10 mins now...

Dude and Zombies

Play Dude and Zombies

Apr. 04, 2012

Rating: 2

Am I killing children zombies or just little zombies?


Play Decision

Apr. 03, 2012

Rating: 2

Great game. 5/5. 1 small complaint: It'd be nice if you couldn't hit Reload when your weapon is in the process of reloading. Too many times I'd instinctively hit R when changing to another weapon or when I'd run out of ammo, only to restart the reloading process.


Play Innkeeper

Apr. 01, 2012

Rating: 2

Very nice. Very funny. Only thing I didn't like is not being able to move where the service and maintenance rooms are located.


Play Axon

Mar. 23, 2012

Rating: 8

Anyone else start clicking to the beat of the music?


Play Villainous

Mar. 20, 2012

Rating: 3

I dislike tower defense games, but this was fun. 100% complete.