There doesn't seem to be any ending or recognition of beating the last level. That's a little sad because the game has some very good ideas. I guess I'll be really looking forward to Brawler Bear Arena Melee.
There seems to be an issue when playing on hard. The clones level where you fight yourselves has a Jin with something called the Intervention. It is a 1-shot instant kill and he auto headshots before you even can get close to him. At the end of every match he is like 14-2 which makes beating this level nearly impossible or just based on luck since he murders your teammates just as easily. Please check his damage output or fuzzy up his aim a little bit. The last battle on hard is damn tough as well because you can often spawn into the laser hazard and instantly die a few times during the fight. The missiles and laser should not count as a kill for the enemy team, that's just ridiculous.
Wow the AI is brutal. If you just wanna play fast and loose even medium can completely crush you. I wish there was an option to play warpath with a fixed board. I really dislike the big boards because there are just too many options to calculate between each move. A game with this many possible moves is best when constricted a bit. See www.pushfight.com for an example of a more simple set of mechanics that is still very strategy heavy.
the level 4-15 appears to be broken. the only units that show up are rhino, turtles, and penguins despite having dragon unlocked. the enemies kill my level 10 turtles in about 2 hits so getting tons of them is useless. really the larger issue is that these levels are the worst in the game since you're just fingers crossed about getting what you need. many times the enemy has strided over and killed my paladog because i don't have any units just weak magic attacks. these levels need tweaking or something to make them more strategic and fun. maybe someday i'll get lucky and a dragon will show up or i'll be fortunate enough to get enough rhinos to pass the level and beat the game...
I'm going to start playing this with a pinocle deck. A = Thief, K = Necro, Q = Witch, J = Warrior, 10 = Ranger but for the sack of naming I'll probably just call them Thief, King, Queen, Jack, and Commoner.
So I just beat this game and have every achievement except 1: First Lose. The only tough battle in the game really was the final boss. I had a pretty dramatic win as I was at 1% body and I did my finish blow and it missed and then he countered, and that missed! Then I countered his counter and delivered the game-winning hit. That was pretty awesome. Still the game needs some work on the training since all my parts said "MAX" around grade C or B so I never did any training ever again. I finished the game with about $9,000 and 99 training points.
This game is pretty awesome but man beating Dan McNeely with Milenka on even normal is the toughest fight I've had in the game so far. Zombie is top-tier since super armor just lets you slams even Dragon King on hard with little trouble and you can sort of do an infinite with hits after throws into more throws. Overall this is still the best flash fighting game out there and I really look forward to the 2nd one despite some flaws. If there's a way to be a tester I'd sign up.
Craaaapppppppp I resigned level 29's island and when I went to try again it was the first island! Upon reloading the tab my save is vanished! There's code's so I can start where I left off but I can't find any on the internet anywhere?!?
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