An energy-based that times out after a few minutes of inactivity (meaning while you wait to recharge said energy)? Woa kudos for finding a new way to frustrate the players...
Hate the fact that you have to shake stuff at the Build section, waste of time and frustration as it's so imprecise. IMO Papa's Burgueria was much better because it was focusing more on your organization skills.
Floor 411 with a balanced tactic: at first put points and attack, speed and defense (varies depending on your class) so they all have the same BASE value, once this is done, always add points to the "non-main" stats to match the main stat; extra points go to health, but no more than 3 points (because you can then add a point in the 3 other classes) buy weapon, shoes and armor according to the same principle: having the same bonus effect for the 3 stats. Doing so will give you balanced final stats. Obviously, the class then becomes irrelevant. This being said, the game is repetitive, and it would be nice to have groups of levels with the same kind of monsters, so you focus more on one stat at a time, and it becomes a bit more interesting.
Tips: (1) Don't waste money in the 2 first hero skills (strength and defense) as you will never need them; Mana is obviously a must though (2) get the "cupid bow" and the game will become very easy thanks to it "stop" effect
My advice: all you need to complete the game is the first Helicopter (for the 3 weapon slots and the speed) and the Minigun (fire rate * damages * speed = best DPS weapon), so once you get these, just spend your money upgrading the minigun.
Randomizer tips:
1) When starting a new game, all creatures are available (crappy and rare alike)
2) Once you have started the campaign, the creature obtained depend on the level of current creature (higher level = better random creature)
Good game. I'd also like a better deck management, what I missed the most, beside cards stacking, it's the possibility to arrange the cards by drag and drop, so that I could group them the way I want.
I have successfully explored 5 dungeons (Fortitude,
Shimmering, Ancient Tunnels, Worn Caverns, Greer’s Ambition) and the 2 last ones (Firetop Mountain and
Liar’s Lair according to the help) don't appear. I have 109 weeks left.
Any idea anyone? Thx.