Kyriva's Comments

Game Comments
Play Realm of the Mad God Realm of the Mad God May. 07, 2012
Needs an auto-nexus if you flash red.
Play Axon Axon Mar. 29, 2012
Yellow combo thing shouldn't lead you to a dead end :(
Play Fortress Magnus Fortress Magnus Sep. 27, 2011
Could do with shortcut keys for upgrades, pause and some sort of autofire. Pretty good otherwise, if a bit easy ;)
Play Wonderputt Wonderputt Aug. 27, 2011
Hard badge guide here for those having trouble :) http://www.kongregate.com/forums/3-general-gaming/topics/196203-wonderputt-guide And of course, +1 if you found it useful ;)
Play Penguin Overlords Penguin Overlords Jul. 22, 2011
Pathfinding is atrocious. It would make more sense for penguins to go after the closest turtle (maybe within vision too).
Play Red n Green Red n Green Jul. 11, 2011
I think I broke level 9, I got the red and green balls happy, but the green guy didn't absorb his ball. The level wouldn't finish, so I restarted and now I have an invisible red ball who throws the surrounding crates away from himself immediately at the start of the level - the starting position for him is empty, but the boxes jump away as if he's suddenly gotten bigger. The level won't finish even if I get the green guy big, and changing levels and back again doesn't help either :/
Play Formula Racer Formula Racer Apr. 06, 2011
Could do with a minimap with at least the person closest in front and behind you. Being able to turn off KERS would be good, and why do only I slow down if I hit someone from behind *and* if someone hits me from behind?
Play The size of the game must not exceed 10 KBs. The size of the game must not exceed 10 KBs. Feb. 25, 2011
Needs a pause, is too easy and it gets very laggy at the end.
Play Interlocked Interlocked Feb. 23, 2011
Precisely lining up bits and gaps can be annoying, perhaps some sort of 'snap-to-be-in-line' system would be good. Also, it'd be nice to be above to rotate the puzzle whilst in grabbing mode, perhaps by grabbing empty space.
Play Attractor Attractor Feb. 15, 2011
Nice game, but a little too easy. Maybe add some momentum to make things more tricky.
Play heli racer heli racer Jan. 20, 2011
Very nice game, I only wish it had a mute though.
Play Lady Gaga Saw Game Lady Gaga Saw Game Jan. 20, 2011
Could do with a map showing where everyone is. I spent ages running around looking for where the baddies were, and would have spent even longer if not for help in chat.
Play Ornament Key Ornament Key Jan. 18, 2011
Nice idea for a game - fast piece finding jigsaws, but one needless difficulty is how hard it can be to pick up some of the smaller pieces. If there is no other piece I could have intended to click on, it'd be nice if the closest piece to my cursor was selected.
Play Path of Honor: Chapter 1 Path of Honor: Chapter 1 Jan. 08, 2011
Is there a pause in this game? It's rather good so I presume I've missed it somewhere :/
Play The Visitor: Massacre at Camp Happy The Visitor: Massacre at Camp Happy Dec. 28, 2010
Could do with a low quality setting, this game starts to lag if you play it for a while, then gets worse.
Play K.O.L.M. K.O.L.M. Dec. 19, 2010
This looks promising, but it really needs a low quality setting, it lags horribly for me.
Play Adapt or Die Adapt or Die Nov. 23, 2010
Could do with a select all hotkey, and the game seems to push the player towards rushing the enemy and reproducing any clickable buzzbot. Perhaps using some number keys as groups, or to select the 5 (or so) buzzbots with highest damage/armour/range/etc. to encourage some strategic use of the different skills.
Play Blue Knight Blue Knight Nov. 23, 2010
Nice game, but takes too long to travel around the map - maybe an option to jump between save points.
Play Great Dungeon in the Sky Great Dungeon in the Sky Nov. 15, 2010
I found the game froze when I beat the boss (unlocking Ice Golem), and my progress to be wiped upon a refresh.
Play Gravitee Wars Gravitee Wars Nov. 09, 2010
Fall damage would be good, as would the baddies skipping their turn instead of pottering about for 45 seconds. Maybe some way to jump from planet to planet (with some risk of flying off or taking fall damage) would be good too.